Difference between revisions of "Vengeance (Angel Cartel)"
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Aggro from five battlecruisers at warp in. There are four groups total and each aggro seperately. Easy stage. | Aggro from five battlecruisers at warp in. There are four groups total and each aggro seperately. Easy stage. | ||
− | Group 1 | + | {{NPCTableHead|}} |
− | + | {{NPCTableSeparator|Group 1 (5km) (Auto-Aggro)}} | |
+ | {{NPCTableRow|Battlecruiser|5|Gistatis Legionnaire/Primus}} | ||
− | Group 2 | + | {{NPCTableSeparator|Group 2 (25km)}} |
− | + | {{NPCTableRow|Cruiser|3|Gistum Marauder/Liquidator}} | |
− | + | {{NPCTableRow|Battleship|3|Gist Saint/Warlord}} | |
− | Group 3 | + | {{NPCTableSeparator|Group 3 (30km)}} |
− | + | {{NPCTableRow|Cruiser|6|Gistum Centurion/Phalanx}} | |
− | + | {{NPCTableRow|Battleship|1|Gist Throne}} | |
+ | |||
+ | {{NPCTableSeparator|Group 4 (35km)}} | ||
+ | {{NPCTableRow|Destroyer |3|Gistior Defacer}} | ||
+ | {{NPCTableRow|Cruiser|6|Gistum Centurion/Phalanx}} | ||
+ | {{NPCTableRow|Battleship|1|Gist Nephilin}} | ||
+ | |} | ||
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− | |||
− | |||
− | |||
===Pocket 3=== | ===Pocket 3=== | ||
Aggro from one battleship, two battlecruisers and one destroyer at warp in. Firing on any of the rest aggros all. | Aggro from one battleship, two battlecruisers and one destroyer at warp in. Firing on any of the rest aggros all. | ||
− | Group 1 | + | {{NPCTableHead|}} |
− | + | {{NPCTableSeparator|Group 1 (2km) (Auto-Aggro)}} | |
− | + | {{NPCTableRow|Destroyer |1|Gistior Seizer}} | |
− | + | {{NPCTableRow|Cruiser|2|Gistum Marauder}} | |
+ | {{NPCTableRow|Battleship|1|Gist Commander}} | ||
+ | |||
+ | {{NPCTableSeparator|Group 2 (50km)}} | ||
+ | {{NPCTableRow|Elite Frigate|5|Angel Webifier/Viper|point=yes|ewar=Web}} | ||
+ | {{NPCTableRow|Battlecruiser|4|Gistatis Praefectus/Tribunus}} | ||
+ | {{NPCTableRow|Battleship|2|Gist Warlord/Hoborak Moon}} | ||
+ | |||
+ | {{NPCTableSeparator|Group 3 (60km)}} | ||
+ | {{NPCTableRow|Sentry|2|Sentry Angel III}} | ||
+ | {{NPCTableRow|Sentry|2|Heavy Missile Battery}} | ||
− | + | |} | |
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Mission is complete once all ships are dead. Battlestation in the final room drops worthless loot, mostly ammo. | Mission is complete once all ships are dead. Battlestation in the final room drops worthless loot, mostly ammo. |
Revision as of 10:02, 4 August 2018
Video: http://youtu.be/euAaxv68dcU , [Golem] , [Maelstrom]
Pocket 1
You land right next to pretty much all the rats. The furthest ones are about 50km away while the closest ones as close as 15km. The rats are in four groups, of which the closest sometimes aggros, but sometimes you land far enough that you can aggro one at a time. Watch your drone hitpoints, they might gain aggro from nearby rats as they have to work in close proximity. The furthest group is the hardest to tank both in this room and the whole mission.
Pocket 2
Aggro from five battlecruisers at warp in. There are four groups total and each aggro seperately. Easy stage.
Pocket 3
Aggro from one battleship, two battlecruisers and one destroyer at warp in. Firing on any of the rest aggros all.
Mission is complete once all ships are dead. Battlestation in the final room drops worthless loot, mostly ammo.
Note
Moon may drop stuff of the value of 2mil isk. The BS/C are tanked well, and moon is the hardest to take down. This mission is somewhat easy, but it may take 30 minutes for the perfect ship. But consider it an hour and half to 2 hours. This is a perfect mission to farm You may get 20mil in bounties
- Blitz** No real blitz must clear all 3 pockets