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__NOTOC__{{NPCTableCSS}}{{Missiondetails | |||
__NOTOC__{{ | |Name= | ||
|Level= | |||
|Type= Encounter | |||
|Objective= Destroye Xevni Jipon and his escort | |||
|Faction= | |||
|Faction1= Serpentis | |||
|Faction2= | |||
|Faction3= | |||
|Faction4= | |||
|DamageToDeal= | |||
|DamageToDeal1= | |||
|DamageToDeal2= | |||
|DamageToDeal3= | |||
|DamageToDeal4= | |||
|DamageToResist= | |||
|DamageToResist1= | |||
|DamageToResist2= | |||
|DamageToResist3= | |||
|DamageToResist4= | |||
|WebPoint= Elite frigates | |||
|EWAR= Dampening | |||
|ShipSizeLimit= | |||
|ShipSuggestion= | |||
|Rewards= | |||
|StandingLoss= | |||
|Extra= | |||
}} | |||
Video: [http://www.youtube.com/watch?v=dHc4xRCOn-k Golem], [http://www.youtube.com/watch?v=-IYVUPLwkCw Maelstrom], [https://www.youtube.com/watch?v=tfrOF5h3jDA Kronos (Bastion)] | |||
Video: | |||
{{MissionBriefing | {{MissionBriefing | ||
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You will warp into a large swarm of Hostiles in the first 2 pockets, a MJD is highly recommended to snipe. | You will warp into a large swarm of Hostiles in the first 2 pockets, a MJD is highly recommended to snipe. | ||
Groups will aggro Drones, keep a close eye on them. | Groups will aggro Drones, keep a close eye on them. | ||
'''Tip:'''<br> | |||
* Xevni Jipon is weak against thermal damage but has high resistances against kinetic and is immune to EW. | |||
* Be careful not to get stuck on the gate and asteroids in the 1st pocket. | |||
'''Blitz:'''<br> | |||
* 1st and 2nd pocket: destroy all ships to unlock the gates. | |||
* 3rd pocket: destroy the 3rd group (All ships by the station. Tagging these ships makes it easier). No other kills are needed to complete the mission. | |||
No Hostiles at initial gate. | No Hostiles at initial gate. | ||
=== 1st | === 1st pocket (Outer Perimeter)=== | ||
{{NPCTableHead|}} | |||
{{NPCTableSeparator|Group 1 (Asteroid Mining Post, 25-30 km)}} | |||
{{NPCTableRow|Destroyer|4|Corelior Soldier/Infantry}} | |||
{{NPCTableRow|Battlecruiser|4|Squad/Platoon Leader}} | |||
{{NPCTableSeparator|Group 2 (Serpentis Narcotics Warehouse Post, 20-25 km)}} | |||
{{NPCTableRow|Frigate|5|Coreli Protector/Defender}} | |||
{{NPCTableRow|Cruiser|5|Corelum Chief Guard/Safeguard|ewar = Damp}} | |||
{{NPCTableRow|Battleship|1|Core Port/Rear Admiral}} | |||
{{NPCTableSeparator|Group 3 (Advance Factory, 15-25 km)}} | |||
{{NPCTableRow|Elite Frigate|5|Guardian Veteran|ewar = Web, point = yes}} | |||
{{NPCTableRow|Battleship|1|Core Commodore/Baron}} | |||
{{NPCTableSeparator|Group 4 (Asteroid Colony, 20-25 km)}} | |||
{{NPCTableRow|Destroyer|3|Corelior Infantry/Sentinel}} | |||
{{NPCTableRow|Elite Cruiser|9|Corelum Chief Sentinel/...}} | |||
|} | |||
'''Structure:'''<br> | '''Structure:'''<br> | ||
Serpentis Narcotics Warehouse drops 10 Drugs. | Serpentis Narcotics Warehouse drops 10 Drugs. | ||
=== 2nd | === 2nd pocket === | ||
Attacking the 2nd group will aggro the 4th group. | Attacking the 2nd group will aggro the 4th group. | ||
Recommended order of attack: 1st, 4th, 2nd and 3rd group. | Recommended order of attack: 1st, 4th, 2nd and 3rd group. | ||
{{NPCTableHead|}} | |||
{{NPCTableSeparator|Group 1 (Acceleration Gate, 0-5 km)}} | |||
{{NPCTableRow|Elite Frigate|5|Guardian Veteran|ewar = Web|point = yes}} | |||
{{NPCTableSeparator|Group 2 (Ruined Monument, 25-30 km)}} | |||
{{NPCTableRow|Elite Cruiser|5|Corelum Chief Infantry/Sentinel|ewar = Damp}} | |||
{{NPCTableRow|Battleship|2|Core Rear Admiral}} | |||
{{NPCTableSeparator|Group 3 (Serpentis Pirate Quarters, 30-40 km)}} | |||
{{NPCTableRow|Frigate|4|Coreli Defender/Protector}} | |||
{{NPCTableRow|Destroyer|2|Corelor Sentinel}} | |||
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Infantry/Sentinel}} | |||
{{NPCTableSeparator|Group 4 (Serpentis Control Tower, 25-35 km)}} | |||
{{NPCTableRow|Destroyer|2|Corelor Infantry}} | |||
{{NPCTableRow|Battleship|3|Core Port Admiral/Commodore}} | |||
|} | |||
=== 3rd | === 3rd pocket (To the Coven)=== | ||
1st Group (1- 3km, Beacon):<br> | 1st Group (1- 3km, Beacon):<br> | ||
Auto aggro. | Auto aggro. | ||
4x Battlecruiser (Corelatis Squad Leader/ Wing Leader) | 4x Battlecruiser (Corelatis Squad Leader/ Wing Leader) | ||
{{NPCTableHead|}} | |||
{{NPCTableSeparator|Group 1 (Beacon, 0-5 km)}} | |||
{{NPCTableRow|Battlecruiser|4|Corelatis Squad/Wing Leader}} | |||
{{NPCTableSeparator|Group 2 (50 km)}} | |||
{{NPCTableRow|Elite Frigate|2|Guardian Veteran|ewar = Web|point = yes}} | |||
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Sentinel/Infantry}} | |||
{{NPCTableRow|Battleship|2|Core Commodore/Port Admiral}} | |||
{{NPCTableSeparator|Group 3 (90 km)}} | |||
{{NPCTableRow|Destroyer|2|Corelior Cannoneer/Sentinel}} | |||
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Sentinel/Infantry}} | |||
{{NPCTableRow|Battleship|2|Xevni Jipon/Core Rear Admiral/Flotilla Admiral}} | |||
{{NPCTableSeparator|Group 4 (100 km)}} | |||
{{NPCTableRow|Sentry|4|Serpentis Heavy Missile Battery}} | |||
|} | |||
'''Structure:'''<br> | '''Structure:'''<br> | ||
Serpentis Stronghold as high hp and only drops basic T1 Modules and random ammo (not worth the time). | Serpentis Stronghold as high hp and only drops basic T1 Modules and random ammo (not worth the time). | ||
===Mining=== | |||
1st pocket: 19x Veldspar asteroids (1- 46km).<br> | |||
2nd pocket: 15x Veldspar asteroids (10- 36km). | |||
1st pocket: 19x Veldspar asteroids (1- 46km). | |||
2nd pocket: 15x Veldspar asteroids (10- 36km). | |||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||