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Vengeance (Serpentis): Difference between revisions

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Hirmuolio Pine (talk | contribs)
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Hirmuolio Pine (talk | contribs)
Formatting pass
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name=Vengeance, level 4
__NOTOC__{{NPCTableCSS}}{{Missiondetails
__NOTOC__{{survival copy}}
|Name=
|Level=
|Type= Encounter
|Objective= Destroye Xevni Jipon and his escort
|Faction=
|Faction1= Serpentis
|Faction2=
|Faction3=
|Faction4=
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal2=
|DamageToDeal3=
|DamageToDeal4=
|DamageToResist=
|DamageToResist1=
|DamageToResist2=
|DamageToResist3=
|DamageToResist4=
|WebPoint= Elite frigates
|EWAR= Dampening
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|StandingLoss=
|Extra=
}}


Faction: Serpentis<br>
Video: [http://www.youtube.com/watch?v=dHc4xRCOn-k Golem], [http://www.youtube.com/watch?v=-IYVUPLwkCw Maelstrom], [https://www.youtube.com/watch?v=tfrOF5h3jDA Kronos (Bastion)]
Mission type: Encounter<br>
Space type: Gated Deadspace<br>
Damage dealt: Thermal/ Kinetic<br>
Web/ Scramble: Guardian Veteran<br>
Extra: Dampening<br>
Recommended damage dealing: Kinetic/ Thermal<br>
Recommended ships: Ishtar, Raven, Dominix, Hyperion, Apocalypse, Megathron<br>
Video: [[http://www.youtube.com/watch?v=dHc4xRCOn-k Golem]], [[http://www.youtube.com/watch?v=-IYVUPLwkCw Maelstrom]], [[https://www.youtube.com/watch?v=tfrOF5h3jDA Kronos (Bastion)]], [[http://youtu.be/FZgxnmx4Y_Q Dominix (Blitz)]]<br><br>


{{MissionBriefing
{{MissionBriefing
Line 22: Line 40:
You will warp into a large swarm of Hostiles in the first 2 pockets, a MJD is highly recommended to snipe.
You will warp into a large swarm of Hostiles in the first 2 pockets, a MJD is highly recommended to snipe.
Groups will aggro Drones, keep a close eye on them.
Groups will aggro Drones, keep a close eye on them.
'''Tip:'''<br>
* Xevni Jipon is weak against thermal damage but has high resistances against kinetic and is immune to EW.
* Be careful not to get stuck on the gate and asteroids in the 1st pocket.
'''Blitz:'''<br>
* 1st and 2nd pocket: destroy all ships to unlock the gates.
* 3rd pocket: destroy the 3rd group (All ships by the station. Tagging these ships makes it easier). No other kills are needed to complete the mission.


No Hostiles at initial gate.
No Hostiles at initial gate.


=== 1st Pocket (Outer Perimeter)===
=== 1st pocket (Outer Perimeter)===


1st Group (25- 30km, Asteroid Mining Post):<br>
{{NPCTableHead|}}
Auto aggro.
{{NPCTableSeparator|Group 1 (Asteroid Mining Post, 25-30 km)}}
4x Destroyer (Corelior Soldier/ Infantry)<br>
{{NPCTableRow|Destroyer|4|Corelior Soldier/Infantry}}
4x Battlecruiser (Squad Leader/ Platoon Leader)<br>
{{NPCTableRow|Battlecruiser|4|Squad/Platoon Leader}}


2nd Group (20- 25km, Serpentis Narcotics Warehouse):<br>
{{NPCTableSeparator|Group 2 (Serpentis Narcotics Warehouse Post, 20-25 km)}}
5x Frigate (Coreli Protector/ Defender)<br>
{{NPCTableRow|Frigate|5|Coreli Protector/Defender}}
5x Cruiser (Corelum Chief Guard/ Safeguard) '''Dampening'''<br>
{{NPCTableRow|Cruiser|5|Corelum Chief Guard/Safeguard|ewar = Damp}}
1x Battleship (Core Port Admiral/ Rear Admiral)<br>
{{NPCTableRow|Battleship|1|Core Port/Rear Admiral}}


3rd Group (15- 25km, Advance Factory):<br>
{{NPCTableSeparator|Group 3 (Advance Factory, 15-25 km)}}
5x Elite Frigate (Guardian Veteran) '''Web/ Scramble'''<br>
{{NPCTableRow|Elite Frigate|5|Guardian Veteran|ewar = Web, point = yes}}
1x Battleship (Core Commodore/ Baron)<br>
{{NPCTableRow|Battleship|1|Core Commodore/Baron}}


4th Group (20- 25km, Asteroid Colony):<br>
{{NPCTableSeparator|Group 4 (Asteroid Colony, 20-25 km)}}
3x Destroyer (Corelior Infantry/ Sentinel)<br>
{{NPCTableRow|Destroyer|3|Corelior Infantry/Sentinel}}
9x Cruiser (Corelum Chief Sentinel/ Chief Infantry)<br>
{{NPCTableRow|Elite Cruiser|9|Corelum Chief Sentinel/...}}
|}


'''Structure:'''<br>
'''Structure:'''<br>
Serpentis Narcotics Warehouse drops 10 Drugs.
Serpentis Narcotics Warehouse drops 10 Drugs.


=== 2nd Pocket ===
=== 2nd pocket ===
Attacking the 2nd group will aggro the 4th group.  
Attacking the 2nd group will aggro the 4th group.  
Recommended order of attack: 1st, 4th, 2nd and 3rd group.<br>
Recommended order of attack: 1st, 4th, 2nd and 3rd group.


1st Group (1- 5km, Beacon):<br>
{{NPCTableHead|}}
Auto aggro.
{{NPCTableSeparator|Group 1 (Acceleration Gate, 0-5 km)}}
6x Elite Frigate (Guardian Veteran) '''Web/ Scramble'''<br>
{{NPCTableRow|Elite Frigate|5|Guardian Veteran|ewar = Web|point = yes}}


2nd Group (25- 32km, Ruined Monument):<br>
{{NPCTableSeparator|Group 2 (Ruined Monument, 25-30 km)}}
5x Cruiser (Corelum Chief Infantry/ Sentinel) '''Dampening'''<br>
{{NPCTableRow|Elite Cruiser|5|Corelum Chief Infantry/Sentinel|ewar = Damp}}
2x Battleship (Core Rear Admiral)<br>
{{NPCTableRow|Battleship|2|Core Rear Admiral}}


3rd Group (30- 40km, Serpentis Pirate Quarters):<br>
{{NPCTableSeparator|Group 3 (Serpentis Pirate Quarters, 30-40 km)}}
4x Frigate (Coreli Defender/ Protector)<br>
{{NPCTableRow|Frigate|4|Coreli Defender/Protector}}
2x Destroyer (Corelor Sentinel)<br>
{{NPCTableRow|Destroyer|2|Corelor Sentinel}}
4x Cruiser (Corelum Chief Infantry/ Sentinel)<br>
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Infantry/Sentinel}}


4th Group (25- 35km, Serpentis Control Tower):<br>
{{NPCTableSeparator|Group 4 (Serpentis Control Tower, 25-35 km)}}
2x Destroyer (Corelior Infantry)<br>
{{NPCTableRow|Destroyer|2|Corelor Infantry}}
3x Battleship (Core Port Admiral/ Commodore)<br>
{{NPCTableRow|Battleship|3|Core Port Admiral/Commodore}}
|}


=== 3rd Pocket (To the Coven)===
=== 3rd pocket (To the Coven)===


1st Group (1- 3km, Beacon):<br>
1st Group (1- 3km, Beacon):<br>
Auto aggro.
Auto aggro.
4x Battlecruiser (Corelatis Squad Leader/ Wing Leader)<br>
4x Battlecruiser (Corelatis Squad Leader/ Wing Leader)
 
{{NPCTableHead|}}
{{NPCTableSeparator|Group 1 (Beacon, 0-5 km)}}
{{NPCTableRow|Battlecruiser|4|Corelatis Squad/Wing Leader}}


2nd Group (45- 50km):<br>
{{NPCTableSeparator|Group 2 (50 km)}}
2x Elite Frigate (Guardian Veteran) '''Web/ Scramble'''<br>
{{NPCTableRow|Elite Frigate|2|Guardian Veteran|ewar = Web|point = yes}}
4x Cruiser (Corelum Chief Sentinel/ Infantry)<br>
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Sentinel/Infantry}}
2x Battleship (Core Commodore/ Port Admiral)<br>
{{NPCTableRow|Battleship|2|Core Commodore/Port Admiral}}


3rd Group (80- 95km):<br>
{{NPCTableSeparator|Group 3 (90 km)}}
5x Destroyer (Corelior Cannoneer/ Sentinel)<br>
{{NPCTableRow|Destroyer|2|Corelior Cannoneer/Sentinel}}
4x Cruiser (Corelum Chief Sentinel/ Infantry)<br>
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Sentinel/Infantry}}
2x Battleship (Xevni Jipon/ Core Rear Admiral/ Flotilla Admiral)<br>
{{NPCTableRow|Battleship|2|Xevni Jipon/Core Rear Admiral/Flotilla Admiral}}


4th Group (100- 110km):<br>
{{NPCTableSeparator|Group 4 (100 km)}}
4x Serpentis Heavy Missile Battery<br>
{{NPCTableRow|Sentry|4|Serpentis Heavy Missile Battery}}
|}


'''Structure:'''<br>
'''Structure:'''<br>
Serpentis Stronghold as high hp and only drops basic T1 Modules and random ammo (not worth the time).
Serpentis Stronghold as high hp and only drops basic T1 Modules and random ammo (not worth the time).


'''Blitz:'''<br>
===Mining===
1st and 2nd pocket: destroy all ships to unlock the gates.<br>
1st pocket: 19x Veldspar asteroids (1- 46km).<br>
3rd pocket: destroy the 3rd group (tagging these ships makes it easier). No other kills are needed to complete the mission.<br>
2nd pocket: 15x Veldspar asteroids (10- 36km).
 
'''Tip:'''<br>
Xevni Jipon is weak against thermal damage but has high resistances against kinetic and is immune to EW.
Careful not to get stuck on the gate and asteroids in the 1st pocket.
 
''' Mining:'''<br>
1st pocket: 19x Veldspar asteroids (1- 46km).<br><br>
2nd pocket: 15x Veldspar asteroids (10- 36km).<br><br>
 
''' Loot and Bounty:'''<br>
Loot + Salvage: [[http://evepraisal.com/e/16104773 22 mil]]<br>
Bounty: 10.8 mil<br>


[[Category:Mission reports]]
[[Category:Mission reports]]