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Cap warfare is considered a 'secondary' racial EWAR and like warp jamming (web and point) there is not a single racial T1 ship bonused for cap warfare. ECM, TD, TP, RSD all have their specific bonused T1 platforms, while warp jamming and cap warfare do not. (How EWAR bonus distribution works is Amarr have TD with Cap Warfare secondary, Gallente has RSD with pointing as secondary, Minmatar has TP with webbing as secondary, and Caldari doesn't have a secondary racial since ECM is overpowered anyways :-P). Accordingly, in order to get hulls with Cap Warfare and warp jamming bonuses you have to look at T2 or pirate faction vessels. | Cap warfare is considered a 'secondary' racial EWAR and like warp jamming (web and point) there is not a single racial T1 ship bonused for cap warfare. ECM, TD, TP, RSD all have their specific bonused T1 platforms, while warp jamming and cap warfare do not. (How EWAR bonus distribution works is Amarr have TD with Cap Warfare secondary, Gallente has RSD with pointing as secondary, Minmatar has TP with webbing as secondary, and Caldari doesn't have a secondary racial since ECM is overpowered anyways :-P). Accordingly, in order to get hulls with Cap Warfare and warp jamming bonuses you have to look at T2 or pirate faction vessels. | ||
It is easy to identify the bonused ships. More difficult to categorize are the things you look for in other ships for cap warfare. Empty high slots or drone capacity are first. You need a place to fit the module or some drone capacity to even consider cap warfare. And high slots and drone capacity are the realm of DPS so if you are considering leaving off shear killing power for cap warfare you have to be very careful. Of course pure utility high slots beg to be filled with a neut or nos in those hulls that have them. | |||
The next consideration is your capacitor. If neuts are planned it better be a stronger capacitor than your target's or you risk capping yourself out while they have plenty of power left. However, nos will actually help bolster a weak capacitor and drones will have no effect either way. | |||
A setup already dependent on close range lends itself to use of neuts or nos, or a long range ship looking for options against close range aggressors. | |||
There is a lot of function in casual and unbonused cap warfare, and bonused cap warfare ships are, of course, killing monsters. So here is a rundown and some considerations for each of these categories: | There is a lot of function in casual and unbonused cap warfare, and bonused cap warfare ships are, of course, killing monsters. So here is a rundown and some considerations for each of these categories: | ||
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==Casual Capacitor Warfare== | ==Casual Capacitor Warfare== | ||
Any empty utility high slot or spare drone capacity is a reason to consider employing capacitor warfare. Really those are the | |||
The 'defensive neut' is one fairly common usage of cap warfare on ships that are otherwise unsuited to it. To illustrate a long range cruiser like a fleet ECM blackbird is extremely useful and yet very susceptable | |||
Prime examples of 'casual' capacitor warfare usage would be a blaster boat with a Nos in a utility high, or an EWAR boat like an [http://wiki.eveonline.com/en/wiki/Arbitrator Arbitrator] with 'defensive' neuts in case a fast tackler gets too close. | |||
Many solo fits for frigates with a utility high include a nos to keep the frigate's tackle, guns and tank running if it attacks a larger ship which has a neut fitted. | |||
Solo/small gang fits for several Minmatar ships (commonly the [http://wiki.eveonline.com/en/wiki/Rupture Rupture], [http://wiki.eveonline.com/en/wiki/Hurricane Hurricane], [http://wiki.eveonline.com/en/wiki/Typhoon Typhoon] and [http://wiki.eveonline.com/en/wiki/Tempest Tempest]) often include at least one medium or large neut in their utility highs as part of their defence against smaller targets, especially since the disadvantage of generally small capacitors is rendered irrelevant by using neuts against ships a class size smaller. | |||
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==T1 Usage== | |||
The lack of bonuses means that it is generally ill advised to fit a T1 ship solely around cap warfare. This does make me a little sad, however, it does not mean that cap warfare can not be used in T1 ships to devastating effect. | |||
There are no T1 hulls in the game with a direct bonus to capacitor warfare, but some ships are better suited for it than others. | |||
With the strength of capacitor being a prime consideration on a non-bonused hull, Amarr ships are generally the best non bonused cap warfare ships. The general race capacitor strengths are Amarr > Gallente ~ Caldari > Minmatar. Minmatar ships and Gallente droneboats are often particularly well supplied with utility highs. Any ship which doesn't use capacitor to run its weapons (Minmatar projectile ships, Gallente drone ships, Caldari missile ships and Amarr ships fitted with [[Turrets#Projectile_Turrets|projectile turrets]]) or to maintain its tank (buffer armour tanks and passive shield tanks without active hardeners) has more capacitor to spare for capacitor warfare. | |||
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===bcs tbi=== | ===bcs tbi=== | ||
Myrm? | |||
===[http://wiki.eveonline.com/en/wiki/Dominix Dominix]=== | ===[http://wiki.eveonline.com/en/wiki/Dominix Dominix]=== | ||
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* Gallente drone boats rely on drones for much of their DPS and sometimes fit their high slots for capacitor warfare -- neuts are particularly common on the [http://wiki.eveonline.com/en/wiki/Dominix Dominix]. | * Gallente drone boats rely on drones for much of their DPS and sometimes fit their high slots for capacitor warfare -- neuts are particularly common on the [http://wiki.eveonline.com/en/wiki/Dominix Dominix]. | ||
* The Amarr [http://wiki.eveonline.com/en/wiki/Arbitrator Arbitrator] is also a drone boat, and so sometimes fits neuts and/or noses for the same reason. | * The Amarr [http://wiki.eveonline.com/en/wiki/Arbitrator Arbitrator] is also a drone boat, and so sometimes fits neuts and/or noses for the same reason. | ||
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==Capacitor Warfare Bonused Ships== | ==Capacitor Warfare Bonused Ships== | ||
And finally we get to the ships truly designed to specialize in and rule the world with cap warfare. | |||
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===Amarr T2 and T3 Ships=== | ===Amarr T2 and T3 Ships=== | ||
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Curse | Curse | ||
Legion - with | Legion - with Electronic Parasytic Complex (Electronics Subsystem) | ||
===Blood Raider Ships=== | ===Blood Raider Ships=== | ||