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User:Erwin Madelung/Sandbox2: Difference between revisions

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{{Exploration links}}
{{Exploration links}}
The level of the exploration skills a capsuleer have, can have a large effect on the succes of exploration expeditions.  
If you want to engage in [[Exploration]] you want a character with the appropriate skills. This page provides skill plans for such a character.


These skills can be found under '''[[Skills:Scanning|Scanning]]''' on the skill-tab on the character sheet.
As a side note: Usually, players train those skills to a decent level on their first character. But advanced players often have a dedicated scanning character. Especially, inhabitants of wormhole space do so to scan their other characters back into their wormhole if they are podded out. In fleet fights combat prober can also provide warp-ins which are usually scanned by a dedicated combat prober. As this character does not do anything for most of the fight it is common that a player multiboxes the combat prober.




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= Skill plans =
= Skill plans =
<b>''The folowing skill plans focus only on the data and relic sites found in exploration (except sleeper sites). Ore sites, gas sites and combat sites will not be discussed.''</b>
<b>''The following skill plans focus only on the data and relic sites found in exploration (except sleeper sites). Ore sites, gas sites and combat sites will not be discussed.''</b>


This page contains 3 different skill plans, each focusing on how much you want to dedicate yourself to exploration. With some skills you can find an additional note that indicates why this skill is useful. If no notes are present, the skills give a an increase in modifiers mentioned above. All the training times stated in these skill plans are '''''without the use of implants or attribute remaps'''''. Additionally these skill plans are based off a completely new character, so it might be possible that you already trained some of the required skills.
This page contains 3 different skill plans, each focusing on how much you want to dedicate yourself to exploration. With some skills you can find an additional note that indicates why this skill is useful. If no notes are present, the skills give a an increase in modifiers mentioned above. All the training times stated in these skill plans are '''''without the use of implants or attribute remaps'''''. Additionally these skill plans are based off a completely new character, so it might be possible that you already trained some of the required skills.