Difference between revisions of "Record Cleaning"
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{{Template:Missiondetails | {{Template:Missiondetails | ||
− | |Level= 4 | + | |Level=4 |
− | |Type= Encounter | + | |Type=Encounter (Storyline) |
|Objective= | |Objective= | ||
− | | | + | |Faction1=Mercenaries |
− | |DamageToDeal= | + | |DamageToDeal= |
− | |DamageToResist= | + | |DamageToResist= |
− | |WebPoint= Mercenary Wingman | + | |WebPoint=Mercenary Wingman (Web, Scram) |
|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
− | |ShipSuggestion= Rattlesnake/comparable or BS tank w/ logistics support | + | |ShipSuggestion=Rattlesnake/comparable or BS tank w/ logistics support |
|Rewards= | |Rewards= | ||
− | |Extra= | + | |Extra= |
}} | }} | ||
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− | === | + | |
+ | *Blitz: Go to the Pirate Station and loot the Hostage. | ||
+ | |||
+ | ===Warp-In=== | ||
You are given the choice between two gates | You are given the choice between two gates | ||
*Gate to Acidic Cloud (18km) | *Gate to Acidic Cloud (18km) | ||
Line 32: | Line 28: | ||
Empty pocket, no spawn. | Empty pocket, no spawn. | ||
*Ship receives damage of unknown type every second. | *Ship receives damage of unknown type every second. | ||
− | *Gate to Pirate Base | + | *Gate to Pirate Base 40k away. |
− | *Gate to Entrance | + | *Gate to Entrance 6k away. |
Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate. | Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate. | ||
+ | |||
===Pocket 1b (Patrol Area):=== | ===Pocket 1b (Patrol Area):=== | ||
− | + | {{NPCTableHead|Group 1, 20km (auto-aggro)}} | |
− | + | {{NPCTableRow|Frigate|1|Mercenary Wingman|point=scram|ewar=Web}} | |
− | {{NPCTableHead|Group 1 ( | + | {{NPCTableRow|Cruiser|3|Mercenary Commander/Lieutenant}} |
− | {{NPCTableRow| Frigate |1|Mercenary Wingman|point= | + | {{NPCTableRow|Battleship|3|Mercenary Overlord}} |
− | {{NPCTableRow| Cruiser |3|Mercenary Commander / | ||
− | {{NPCTableRow| Battleship |3|Mercenary Overlord }} | ||
|} | |} | ||
− | {{NPCTableHead|Group 2 ( | + | {{NPCTableHead|Group 2, 20km (auto-aggro)}} |
− | {{NPCTableRow| Frigate |1|Mercenary Wingman |point= | + | {{NPCTableRow|Frigate|1|Mercenary Wingman|point=scram|ewar=Web}} |
− | {{NPCTableRow| Cruiser |3|Mercenary Commander / | + | {{NPCTableRow|Cruiser|3|Mercenary Commander/Lieutenant}} |
− | {{NPCTableRow| Battleship |3|Mercenary Overlord }} | + | {{NPCTableRow|Battleship|3|Mercenary Overlord}} |
|} | |} | ||
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===Pocket 2 (Pirate Base)=== | ===Pocket 2 (Pirate Base)=== | ||
− | + | Will not aggro until attacked, no drone agression. | |
+ | |||
+ | {{NPCTableHead|Group 1, 21-26km (auto-aggro)}} | ||
+ | {{NPCTableRow|Frigate|2|Mercenary Wingman|point=scram|ewar=Web}} | ||
+ | {{NPCTableRow|Cruiser|2|Mercenary Lieutenant}} | ||
+ | {{NPCTableRow|Battleship|3|Mercenary Overlord}} | ||
+ | |} | ||
− | {{NPCTableHead|Group | + | {{NPCTableHead|Group 2, 48-55km}} |
− | + | {{NPCTableRow|Cruiser|3|Mercenary Commander/Lieutenant}} | |
− | {{NPCTableRow| Cruiser | | + | {{NPCTableRow|Battleship|3|Mercenary Overlord}} |
− | {{NPCTableRow| Battleship |3|Mercenary Overlord }} | ||
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Structures}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Structure|2|Shipyard|note=Invulnerable}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Structure|1|Asteroid Pirate Station|drop=Hostage}} |
|} | |} | ||
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===Notes=== | ===Notes=== | ||
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*Maximum bounty when going through the Patrol Area = 4.41 mill | *Maximum bounty when going through the Patrol Area = 4.41 mill | ||
Line 82: | Line 76: | ||
*Standing increase is excellent with this storyline mission. | *Standing increase is excellent with this storyline mission. | ||
− | *This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [[The_Damsel_in_Distress_(level_4)|Damsel in Distress]] | + | *This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [[The_Damsel_in_Distress_(level_4)|Damsel in Distress L4]]. If you can handle the DPS, and deal good DPS, this is very easy and quick (10 minutes) to finish. |
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 18:15, 21 April 2019
- Blitz: Go to the Pirate Station and loot the Hostage.
Warp-In
You are given the choice between two gates
- Gate to Acidic Cloud (18km)
- Gate to Patrol Area (18km)
When approaching either of the acceleration gates a popup message explains what you have to expect in the area they lead into.
Pocket 1a (Acidic Cloud):
Empty pocket, no spawn.
- Ship receives damage of unknown type every second.
- Gate to Pirate Base 40k away.
- Gate to Entrance 6k away.
Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate.
Pocket 1b (Patrol Area):
Group 1, 20km (auto-aggro)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Mercenary Wingman | ||||
3 x Cruiser Mercenary Commander/Lieutenant | ||||
3 x Battleship Mercenary Overlord |
Group 2, 20km (auto-aggro)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Mercenary Wingman | ||||
3 x Cruiser Mercenary Commander/Lieutenant | ||||
3 x Battleship Mercenary Overlord |
Pocket 2 (Pirate Base)
Will not aggro until attacked, no drone agression.
Group 1, 21-26km (auto-aggro)
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Mercenary Wingman | ||||
2 x Cruiser Mercenary Lieutenant | ||||
3 x Battleship Mercenary Overlord |
Group 2, 48-55km
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Mercenary Commander/Lieutenant | ||||
3 x Battleship Mercenary Overlord |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Shipyard | ||||
1 x Asteroid Pirate Station |
Notes
- Maximum bounty when going through the Patrol Area = 4.41 mill
- Loot: About 1200 m³ before cap booster charges and metal scraps.
- Standing increase is excellent with this storyline mission.
- This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to Damsel in Distress L4. If you can handle the DPS, and deal good DPS, this is very easy and quick (10 minutes) to finish.