Difference between revisions of "Pirate Invasion (Serpentis)"

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(Created page with "name=Pirate Invasion, Level 3 (Serpentis) __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace<br> Webifier & Scrambler: Coreli...")
 
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name=Pirate Invasion, Level 3 (Serpentis)
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{{NPCTableCSS}}__NOTOC__{{MissionLinks}}
__NOTOC__{{survival copy}}
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{{Missiondetails
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|Level=3
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|Type=Encounter
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|Objective=Neutralize the entire enemy force
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|Faction1=Serpentis
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|DamageToDeal=
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|DamageToResist=
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|WebPoint=Elite Frigates (Web, Scram)
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|EWAR=Coreli Patroller/Watchman (Sensor Damp), Corelum Chief Patroller/Watchman/Safeguard/Guard (Sensor Damp)
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|ShipSizeLimit=
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|ShipSuggestion=HAC, Battlecruiser
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|Rewards=791,000 ISK + 1,970 LP + 793,000 (time completion bonus)
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|StandingLoss=
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|Extra=Prop mod recommended for travel to acceleration gate
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}}
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{{MissionBriefing
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|We received a report just a couple hours ago from our secret agents that revealed plans by our enemies to make a sneak attack against us in this very system! We believe this plan will take effect in a matter of minutes, as our surveillance teams have spotted a number of their ships mobilizing inside Simela. I personally received a message from our esteemed CEO, to send my most trusted contacts against these scoundrels, and so I ask you <player>, are you up to it? All I need you to do is infiltrate an area swarming with the pirates and destroy all of the hostile ships you encounter, my other clients will take care of the rest. This will hopefully deter them from any further mobilization within Simela.
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}}
  
Faction: Serpentis<br>
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===Warp-In===
Mission type: Encounter<br>
 
Space type: Deadspace<br>
 
Webifier & Scrambler: Coreli Guardians, Initiates & Scouts<br>
 
Damage dealt: Kinetic, Thermal<br>
 
Recommended damage dealing: Kinetic, Thermal<br>
 
Recommended ships: Drake, Hurricane, Myrmidon<br>
 
Difficulty: Very easy<br>
 
  
Video: [[http://youtu.be/d0SkvzNiF1o Cerberus]]<br>
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{{NPCTableHead|Initial Group, 8-32km (auto-aggro)}}
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{{NPCTableRow|Frigate|5|Coreli Patroller/Watchman|ewar=Damp}}
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{{NPCTableRow|Elite Frigate|2|Coreli Guardian Initiate/Scout|ewar=Web|point=scram}}
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|}
  
===Pocket 1===
 
Hostiles will aggro when attacked. Kill all hostiles in this pocket to unlock the acceleration gate.
 
  
Single Group (8-32km):<br>
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===1st Pocket===
2x Frigates (Coreli Guardian Initiate/ Scout) '''(Web/ Scramb)'''<br>
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Each group will aggro independently when attacked.<br>
5x Frigates (Coreli Patroller/ Watchman)<br>
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Acceleration gate to 2nd pocket is at 65-70km.<br>
  
===Pocket 2===
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{{NPCTableHead|1st Group, 40-50km}}
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{{NPCTableRow|Frigate|6|Coreli Guard/Safeguard}}
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{{NPCTableRow|Destroyer|2|Corelior Soldier/Trooper}}
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{{NPCTableRow|Cruiser|2|Corelum Chief Defender/Protector}}
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|}
  
'''Tip:'''<br>
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{{NPCTableHead|2nd Group, 80-90km}}
Each group will aggro independently when attacked.
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{{NPCTableRow|Frigate|5-7|Coreli Defender/Protector/Safeguard/Soldier}}
Acceleration gate sits at 65-70km. You need to kill all ships in this pocket to unlock it.
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{{NPCTableRow|Destroyer|1-3|Corelior Infantry/Soldier}}
Fitting an afterburner is recommended.
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{{NPCTableRow|Cruiser|5|Corelum Chief Defender/Patroller/Watchman|ewar=Damp}}
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{{NPCTableRow|Battlecruiser|1|Corelatis Wing Leader}}
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|}
  
Group 1 (40-50km):<br>
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{{NPCTableHead}}
6x Frigates (Coreli Guard/Safeguard)<br>
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{{NPCTableRow|Structure|1|War Installation|drop=T1 loot and/or ammo}}
2x Destoyers (Corelior Soldier/Trooper)<br>
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{{NPCTableRow|Structure|12|Starbase Major Assembly Array|drop=Minerals}}
2x Cruisers (Corelum Chief Defender/Protector)<br>
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|}
  
Group 2 (80-90km):<br>
 
5-7x Frigates (Coreli Defender/ Guard/ Protector/ Safeguard/ Soldier)<br>
 
1-3x Destroyers (Corelior Infantry/ Soldier)<br>
 
5x Cruisers (Corelum Chief Defender/ Patroller/ Protector/ Watchman)<br>
 
1x Battlecruiser (Corelatis Wing Leader)<br>
 
  
'''Structures:'''<br>
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===2nd Pocket===
1x War Installation: Ammo, 1-2 T1 modules<br><br>
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Attacking the 3rd Group will aggro the entire pocket.<br>
12x Starbase Major Assembly Array: Minerals & Alloys (each worth 10k)<br><br>
 
All other structures: No Loot<br>
 
  
**The loot from the War Installation is not worth the time it takes to destroy it (because of the large amount of hit points)**
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{{NPCTableHead|1st Group, 30-40km (auto-aggro)}}
(One reported destruction required over 1,000 Heavy missiles)
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{{NPCTableRow|Frigate|4|Coreli Guard/Safeguard}}
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{{NPCTableRow|Elite Frigate|2|Coreli Guardian Initiate/Scout|ewar=Web|point=scram}}
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{{NPCTableRow|Destroyer|3|Corelior Infantry/Soldier/Trooper}}
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|}
  
===Pocket 3===
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{{NPCTableHead|2nd Group, 25-35km}}
Full pocket aggro upon attacking Group 3.
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{{NPCTableRow|Cruiser|9|Corelum Chief Defender/Safeguard/Guard/Watchman|ewar=Damp}}
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|}
  
Group 1 (30-40km Auto Aggro):<br>
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{{NPCTableHead|3rd Group, 50-60km}}
2x Frigates (Coreli Guardian Initiate/Scout) '''(Web/Scramb)'''<br>
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{{NPCTableRow|Cruiser|5|Corelum Chief Guard/Safeguard|ewar=Damp}}
4x Frigates (Coreli Guard/Safeguard)<br>
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{{NPCTableRow|Battlecruiser|3|Corelatis Plantoon Leader/Squad Leader/Wing Leader}}
3x Destroyers (Corelior Infantry/Soldier/Trooper)<br>
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|}
  
Group 2 (25-35km):<br>
 
9x Cruisers (Corelum Chief Defender/Guard/Protector/Safeguard/Scout/Spy)<br>
 
  
Group 3 (50-60km):<br>
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===Mining===
5x Cruisers (Corelum Chief Guard/Safeguard)<br>
 
3x Battlecruisers (Corelatis Platoon Leader/Squad Leader/Wing Leader)<br>
 
  
'''Blitz:'''<br>
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{{NPCTableHead}}
Kill all hostiles in pocket 1 & 2. Group 3 in the last pocket. That should flag the mission complete.
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{{NPCTableRow|Asteroid|36|Veldspar}}
You do not have to destroy the War Installation to finish the mission.
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|}
  
'''Structures:'''<br>
 
Structures are invulnerable.
 
  
'''Mining:'''<br>
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===Notes===
Veldspar - 36 Asteroids
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*Video: [https://www.youtube.com/watch?v=d0SkvzNiF1o Cerberus]
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*The War Installation in Pocket 1 may take over 1,000 Heavy Missiles to destroy, making it not worthwhile.
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*Structures not listed don't drop loot.
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*Structures in the 2nd Pocket are invulnerable.
  
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{{Missionrelated}}
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 21:02, 15 May 2019


Level 3
Type Encounter
Objective Neutralize the entire enemy force
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Elite Frigates (Web, Scram)
EWAR Coreli Patroller/Watchman (Sensor Damp), Corelum Chief Patroller/Watchman/Safeguard/Guard (Sensor Damp)
Ship suggestion HAC, Battlecruiser
Rewards 791,000 ISK + 1,970 LP + 793,000 (time completion bonus)
Extra Prop mod recommended for travel to acceleration gate
Mission briefing
We received a report just a couple hours ago from our secret agents that revealed plans by our enemies to make a sneak attack against us in this very system! We believe this plan will take effect in a matter of minutes, as our surveillance teams have spotted a number of their ships mobilizing inside Simela. I personally received a message from our esteemed CEO, to send my most trusted contacts against these scoundrels, and so I ask you <player>, are you up to it? All I need you to do is infiltrate an area swarming with the pirates and destroy all of the hostile ships you encounter, my other clients will take care of the rest. This will hopefully deter them from any further mobilization within Simela.

Warp-In

Initial Group, 8-32km (auto-aggro)
WD EWAR L


Frigate 5 x Frigate Coreli Patroller/Watchman Remote Sensor Dampener
Elite Frigate 2 x Elite Frigate Coreli Guardian Initiate/Scout Warp Scrambler Stasis Webifier


1st Pocket

Each group will aggro independently when attacked.
Acceleration gate to 2nd pocket is at 65-70km.


1st Group, 40-50km
WD EWAR L


Frigate 6 x Frigate Coreli Guard/Safeguard
Destroyer 2 x Destroyer Corelior Soldier/Trooper
Cruiser 2 x Cruiser Corelum Chief Defender/Protector


2nd Group, 80-90km
WD EWAR L


Frigate 5-7 x Frigate Coreli Defender/Protector/Safeguard/Soldier
Destroyer 1-3 x Destroyer Corelior Infantry/Soldier
Cruiser 5 x Cruiser Corelum Chief Defender/Patroller/Watchman Remote Sensor Dampener
Battlecruiser 1 x Battlecruiser Corelatis Wing Leader


WD EWAR L


Structure 1 x War Installation T1 loot and/or ammo
Structure 12 x Starbase Major Assembly Array Minerals


2nd Pocket

Attacking the 3rd Group will aggro the entire pocket.


1st Group, 30-40km (auto-aggro)
WD EWAR L


Frigate 4 x Frigate Coreli Guard/Safeguard
Elite Frigate 2 x Elite Frigate Coreli Guardian Initiate/Scout Warp Scrambler Stasis Webifier
Destroyer 3 x Destroyer Corelior Infantry/Soldier/Trooper


2nd Group, 25-35km
WD EWAR L


Cruiser 9 x Cruiser Corelum Chief Defender/Safeguard/Guard/Watchman Remote Sensor Dampener


3rd Group, 50-60km
WD EWAR L


Cruiser 5 x Cruiser Corelum Chief Guard/Safeguard Remote Sensor Dampener
Battlecruiser 3 x Battlecruiser Corelatis Plantoon Leader/Squad Leader/Wing Leader


Mining

WD EWAR L


Asteroid 36 x Veldspar


Notes

  • Video: Cerberus
  • The War Installation in Pocket 1 may take over 1,000 Heavy Missiles to destroy, making it not worthwhile.
  • Structures not listed don't drop loot.
  • Structures in the 2nd Pocket are invulnerable.