Difference between revisions of "Relay events"
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Esca Sinak (talk | contribs) (→Set-up) |
Esca Sinak (talk | contribs) (→Set-up) |
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* The first hauler then ejects themselves from their ship, and the second hauler boards it. | * The first hauler then ejects themselves from their ship, and the second hauler boards it. | ||
* The second hauler warps to the bookmark labelled '2' after they've dragged it into their private folder. | * The second hauler warps to the bookmark labelled '2' after they've dragged it into their private folder. | ||
− | * This continues with the third, then the fourth hauler. | + | * This continues with the third, then the fourth hauler (or however many depending on team numbers). |
* Whichever team completes its relay and reaches the final bookmark first wins. | * Whichever team completes its relay and reaches the final bookmark first wins. | ||
[[Category:Events]] | [[Category:Events]] |
Revision as of 09:45, 3 August 2019
Set-up
- Assembled players are divided into two teams.
- Each team is provided with an assortment of modules and T1 industrial hulls, and has fifteen minutes to collectively build a hauler of their choice.
- After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the industrial's cargohold for now.
- After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod.
- The first hauler pilot drags the bookmark labelled '1' into their private folder and warps to the coordinates.
- When they reach their destination, they tell the second hauler where to find them and waits for them to arrive on-grid.
- The first hauler then ejects themselves from their ship, and the second hauler boards it.
- The second hauler warps to the bookmark labelled '2' after they've dragged it into their private folder.
- This continues with the third, then the fourth hauler (or however many depending on team numbers).
- Whichever team completes its relay and reaches the final bookmark first wins.