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Hirmuolio Pine (talk | contribs)
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<!-- Flash CSS -->
{{MissionLinks}}__NOTOC__{{NPCTableCSS}}
{{#css:
{{User:Hirmuolio pine/sandbox
|Level=4
|Type=Encounter
|Objective=
|Faction1=Minmatar Republic
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=Chief Republic Kvarm/Gleeda (Target Painting)
|ShipSizeLimit=
|ShipSuggestion=T3C
|Rewards=
|StandingLoss=
|Extra=Salvager module required
}}


@keyframes flashy { 50% { opacity: 0; } }
@-webkit-keyframes flashy { 50% { opacity: 0; } }
@-moz-keyframes flashy { 50% { opacity: 0; } }
@-o-keyframes flashy { 50% { opacity: 0; } }


.flashy img {
Triggers in Initial Group are:
    animation-name: flashy;
*Republic Jotun (triggers Reinforcement 2)
    animation-duration: .5s;
*Republic Tribal Jarl (triggers Reinforcement 3)
    animation-timing-function: linear;
    animation-iteration-count: infinite;
    animation-direction: alternate;


    -webkit-animation-name: flashy;
'''Blitz:''' Salvage the wreck and destroy Republic Tribal Jarl.
    -webkit-animation-duration: .5s;
    -webkit-animation-timing-function: linear;
    -webkit-animation-iteration-count: infinite;
    -webkit-animation-direction: alternate;


    -moz-animation-name: flashy;
===Single Pocket===
    -moz-animation-duration: .5s;
    -moz-animation-timing-function: linear;
    -moz-animation-iteration-count: infinite;
    -moz-animation-direction: alternate;


    -o-animation-name: flashy;
{{NPCTableHead|Initial Group, 40km}}
    -o-animation-duration: .5s;
{{NPCTableRow|Frigate|4|Chief Republic Kvarm|ewar=TP}}
    -o-animation-timing-function: linear;
{{NPCTableRow|Cruiser|4|Chief Republic Rodul|trigger=Reinforcement 1}}
    -o-animation-iteration-count: infinite;
{{NPCTableRow|Battleship|6|Republic Jotun/Jarl/Tribal Jotun/Tribal Jarl|trigger=Reinforcements 2 and 3}}
    -o-animation-direction: alternate;
{{NPCTableRow|Container|1|Convoy Wreck|note=Mission objective}}
}
|}
}}Icons in easier  to find format than alphabetically ordered category.


== Modules ==
{{NPCTableHead|Reinforcement 1, 10km}}
=== Assistance ===
{{NPCTableRow|Battleship|5|Republic Sigur}}
{|
| valign="top" |
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Remote repairs
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| Remote hull repair
| [[File:Icon remote hull repair i.png|32px]]
| 64px
|-
| Remote armor repair
| [[File:Icon remote armor repair i.png|32px]]
| 64px
|-
| Remote shield booster
| [[File:Icon shield transporter i.png|32px]]
| 64px
|-
| Remote capacitor transmitter
| [[File:Icon remote capacitor transmitter i.png|32px]]
| 64px
|}
| valign="top" |
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Utility modules
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| Remote tracking computer
| [[File:Icon tracking computer i.png|32px]]
| 64px
|-
| Remote sensor booster
| [[File:Icon sensor resolution.png|32px]]
| 64px
|-
| Remote ECCM projection
| [[File:Icon eccm projector i.png|32px]]
| 64px
|-
| Warfare link
| [[File:Warfare-links.png|32px]]
| 64px
|}
|}
|}


=== Electronic Warfare ===
{{NPCTableHead|Reinforcement 2}}
 
{{NPCTableRow|Frigate|4|Chief Republic Gleeda|ewar=TP}}
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Name
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| Warp scrambler
| [[File:Icon warp scrambler i.png|32px]]
| 64px
|-
| Warp disruptor
| [[File:Icon warp disruptor i.png|32px]]
| 64px
|-
| Stasis webifier
| [[File:Icon stasis webifier i.png|32px]]
| 64px
|-
| ECM / Jamming
| [[File:Icon target max.png|32px]]
| 64px
|-
| Remote ECM burst
| [[File:Icon remote ecm burst i.png|32px]]
| 64px
|-
| Target painter
| [[File:Icon target painter i.png|32px]]
| 64px
|-
| Energy vampire
| [[File:Vamp.png|32px]]
| 64px
|-
| Energy neutralizer
| [[File:Icon energy neutralizer i.png|32px]]
| 64px
|-
| Remote sensor dampener
| [[File:Icon remote sensor dampening.png|32px]]
| 64px
|-
| Track disruptor
| [[File:Icon track disruptor 64.png|32px]]
| 64px
|}
|}


=== Weapons ===
{{NPCTableHead|Reinforcement 3, 35km}}
 
{{NPCTableRow|Battleship|5|Republic Tribal Jotun}}
{|
| valign="top" |
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Turrets
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| X-Large Beam Lasers
| [[File:Icon turret beam xl.png|32px]]
| 64px
|-
| Large Beam Lasers
| [[File:Icon turret beam large.png|32px]]
| 64px
|-
| Medium Beam Lasers
| [[File:Icon turret beam medium.png|32px]]
| 64px
|-
| Small Beam Lasers
| [[File:Icon turret beam small.png|32px]]
| 64px
|-
| X-Large Pulse Lasers
| [[File:Icon turret pulse xl.png|32px]]
| 64px
|-
| Large Pulse Lasers
| [[File:Icon turret pulse large.png|32px]]
| 64px
|-
| Medium Pulse Lasers
| [[File:Icon turret pulse medium.png|32px]]
| 64px
|-
| Small Pulse Lasers
| [[File:Icon turret pulse small.png|32px]]
| 64px
|-
| X-Large Railgun
| [[File:Icon turret railgun xl.png|32px]]
| 64px
|-
| Large Railgun
| [[File:Icon turret railgun large.png|32px]]
| 64px
|-
| Medium Railgun
| [[File:Icon turret railgun medium.png|32px]]
| 64px
|-
| Small Railgun
| [[File:Icon turret railgun small.png|32px]]
| 64px
|-
| X-Large Blaster
| [[File:Icon turret blaster xl.png|32px]]
| 64px
|-
| Large Blaster
| [[File:Icon turret blaster large.png|32px]]
| 64px
|-
| Medium Blaster
| [[File:Icon turret blaster medium.png|32px]]
| 64px
|-
| Small Blaster
| [[File:Icon turret blaster small.png|32px]]
| 64px
|}
| valign="top" |
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Missiles
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| XL Torpedo
| [[File:Icon missiles citadel torpedo.png|32px]]
| 64px
|-
| XL Cruise Missile
| [[File:Icon missiles citadel cruise.png|32px]]
| 64px
|-
| Torpedo
| [[File:Icon torpedoes.png|32px]]
| 64px
|-
| Cruise Missile
| [[File:Icon missiles cruise.png|32px]]
| 64px
|-
| Rapid Heavy Missile
| [[File:Icon missiles heavy rapid.png|32px]]
| 64px
|-
| Heavy Missile
| [[File:Icon missiles heavy.png|32px]]
| 64px
|-
| Heavy Assault Missile
| [[File:Icon missiles heavy assault.png|32px]]
| 64px
|-
| Light Missile
| [[File:Icon missiles light.png|32px]]
| 64px
|-
| Rocket
| [[File:Icon missiles rocket.png|32px]]
| 64px
|-
| Rapid Light Missile
| [[File:Icon missiles rocket.png|32px]]
| 64px
|}
|}
|}


== Attributes ==
{{Missionrelated}}
{|
[[Category:Mission reports]]
| valign="top" |
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Attribute
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| Charisma
| [[File:Icon charisma.png|32px]]
| 128px
|-
| Intelligence
| [[File:Icon intelligence.png|32px]]
| 128px
|-
| Memory
| [[File:Icon memory.png|32px]]
| 128px
|-
| Perception
| [[File:Icon perception.png|32px]]
| 128px
|-
| Willpower
| [[File:Icon willpower.png|32px]]
| 128px
|-
|}
| valign="top" |
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Implant
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| Social adaptation chip
| [[File:Charisma.png|32px]]
| 64px
|-
| Cybernetic subprocessor
| [[File:Intelligence.png|32px]]
| 64px
|-
| Memory Augmentation
| [[File:Memory.png|32px]]
| 64px
|-
| Ocular filter
| [[File:Perception.png|32px]]
| 64px
|-
| Neural boost
| [[File:Willpower.png|32px]]
| 64px
|-
|}
| valign="top" |
{| class="wikitable" style="font-size:90%;"
|-
! style="background:#222222;" | Icon<small> <ref>The icon that shows up in the '''character sheet''' from the [[NeoCom|32px]].</ref></small>
! style="background:#222222;" | Icon
! style="background:#222222;" | Size
|-
| Charisma
| [[File:Icon attribute charisma.png|32px]]
| 32px
|-
| Intelligence
| [[File:Icon attribute intelligence.png|32px]]
| 32px
|-
| Memory
| [[File:Icon attribute memory.png|32px]]
| 32px
|-
| Perception
| [[File:Icon attribute perception.png|32px]]
| 32px
|-
| Willpower
| [[File:Icon attribute willpower.png|32px]]
| 32px
|-
|}
|}
<small><references/></small>

Revision as of 08:40, 8 September 2019

User:Hirmuolio pine/sandbox


Triggers in Initial Group are:

  • Republic Jotun (triggers Reinforcement 2)
  • Republic Tribal Jarl (triggers Reinforcement 3)

Blitz: Salvage the wreck and destroy Republic Tribal Jarl.

Single Pocket

Initial Group, 40km
WD EWAR L


Frigate 4 x Frigate Chief Republic Kvarm Target Painter
Cruiser 4 x Cruiser Chief Republic Rodul Reinforcement 1
Battleship 6 x Battleship Republic Jotun/Jarl/Tribal Jotun/Tribal Jarl Reinforcements 2 and 3
Container 1 x Convoy Wreck Mission objective


Reinforcement 1, 10km
WD EWAR L


Battleship 5 x Battleship Republic Sigur


Reinforcement 2
WD EWAR L


Frigate 4 x Frigate Chief Republic Gleeda Target Painter


Reinforcement 3, 35km
WD EWAR L


Battleship 5 x Battleship Republic Tribal Jotun