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Abyssal Deadspace: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Site Basics: add a condition on valid places to run filaments (>1000km to other traces)
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[[File:Triglavian extractionNodes.jpg|200px|thumb|right|'''Triglavian Extraction Node''' also contains the loot for each pocket.]]
[[File:Triglavian extractionNodes.jpg|200px|thumb|right|'''Triglavian Extraction Node''' also contains the loot for each pocket.]]


A new type of space can be accessed using [[Filaments|filaments]] obtained from data sites and from abyssal deadspace. Five tiers of increasing difficulty exists. The Abyss is limited to a single Tech I, Tech II, Navy Faction or Pirate Faction cruiser and is accessed by activating a filament in space. Activation can be anywhere in space, but it needs to be out of range of Gates, Stations and mobile depots by '''100 km'''. When activated, a combat-probable beacon is created at your entry location that allows others to await your return from the pocket.  
A new type of space can be accessed using [[Filaments|filaments]] obtained from data sites and from abyssal deadspace. Five tiers of increasing difficulty exists. The Abyss is limited to a single Tech I, Tech II, Navy Faction or Pirate Faction cruiser and is accessed by activating a filament in space. When activated, a combat-probable beacon (named '''Abyssal trace''') is created at your entry location that allows others to await your return from the pocket.
 
Activation can be anywhere in space, as long as the following conditions are satisfied:
* No Gates, Stations or mobile depots at less than '''100 km'''.
* No other Abyssal trace at less than '''1000 km'''.


An Abyssal Deadspace instance is composed of three pockets. Each pocket must be cleared of enemies for a gate to open to the next pocket. In addition to Triglavians, you may find rogue drones under their command. Drifters (without doomsday and rarely with overshield) may appear as well, accompanied by sleeper drones, engaged in combat with the Triglavians. However, no one will help you. You must fight your way out.
An Abyssal Deadspace instance is composed of three pockets. Each pocket must be cleared of enemies for a gate to open to the next pocket. In addition to Triglavians, you may find rogue drones under their command. Drifters (without doomsday and rarely with overshield) may appear as well, accompanied by sleeper drones, engaged in combat with the Triglavians. However, no one will help you. You must fight your way out.