More actions
→Interceptors: Named the subgroups properly. Removed the describptions as they were useless or outdated. Added imp and whiptail as they are interceptors. |
→Interceptors: Condensed the description to the bare minimum as Interceptors should provide the details. Especially removed some very wrong information about the use in nullsec. |
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{{main|Interceptors}} | {{main|Interceptors}} | ||
Interceptors ("'ceptors", "inties") are | Interceptors ("'ceptors", "inties") are used as [[Scouting|scouts]] and initial [[Tackling|tackle]]. For this reason they have a very high warp speed, high general speed, high agility, and high scan resolution (to lock fast). | ||
Their combat capabilities are very limited though. Besides the scout and tackle role they are often also used for pure traveling and then called [[Travel_fit#Fleet_Interceptors|travel ceptor]]. | |||
=== Fleet Interceptor === | === Fleet Interceptor === | ||
Fleet interceptors have a bonus to Warp Scrambler and Warp Disruptor range. Additionally they are interdiction nullified, which means they ignore the effects of [[bubble|warp disruption bubbles]]. | |||
* {{icon|isis amarr|22}}[[Malediction]] | * {{icon|isis amarr|22}}[[Malediction]] | ||
* {{icon|isis caldari|22}}[[Crow]] | * {{icon|isis caldari|22}}[[Crow]] | ||
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=== Combat Interceptor === | === Combat Interceptor === | ||
Combat interceptors are more combat oriented. But they can't compete with assault frigates. So they are barely used since they lost their interdiction nullification, | |||
* {{icon|isis amarr|22}}[[Crusader]] | * {{icon|isis amarr|22}}[[Crusader]] | ||
* {{icon|isis caldari|22}}[[Raptor]] | * {{icon|isis caldari|22}}[[Raptor]] | ||