Difference between revisions of "Ragnarok"

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(Fittings updated.)
(→‎Fitting: Removed fits made obsolete with cyno changes.)
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==Fitting==
 
==Fitting==
{{ShipFitting
 
| ship=Ragnarok
 
| shipTypeID=23773
 
| fitName=Ragnarok - Shield No Prop Capital Guns Standard DD
 
| fitID=Ragnarok---Shield-No-Prop-Capital-Guns-Standard-DD
 
| low1name=Shadow Serpentis Damage Control
 
| low1typeID=41200
 
| low2name=Caldari Navy Power Diagnostic System
 
| low2typeID=31952
 
| low3name=Caldari Navy Power Diagnostic System
 
| low3typeID=31952
 
| low4name=Caldari Navy Power Diagnostic System
 
| low4typeID=31952
 
| low5name=Caldari Navy Power Diagnostic System
 
| low5typeID=31952
 
| low6name=Caldari Navy Power Diagnostic System
 
| low6typeID=31952
 
| mid1name=Pithum A-Type Adaptive Invulnerability Field
 
| mid1typeID=4347
 
| mid2name=Pithum A-Type Adaptive Invulnerability Field
 
| mid2typeID=4347
 
| mid3name=Pith X-Type EM Ward Field
 
| mid3typeID=19282
 
| mid4name=Pith X-Type Thermal Dissipation Field
 
| mid4typeID=19284
 
| mid5name=Capital Capacitor Booster II, Navy Cap Booster 3200
 
| mid5typeID=41493
 
| charge1name=Navy Cap Booster 3200 x1
 
| charge1typeID=41490
 
| mid6name=CONCORD Capital Shield Extender
 
| mid6typeID=41459
 
| mid7name=CONCORD Capital Shield Extender
 
| mid7typeID=41459
 
| high1name=Hexa 2500mm Repeating Cannon II, Republic Fleet Phased Plasma XL
 
| high1typeID=37306
 
| charge2name=Republic Fleet Phased Plasma XL x1
 
| charge2typeID=21920
 
| high2name=Hexa 2500mm Repeating Cannon II, Republic Fleet Phased Plasma XL
 
| high2typeID=37306
 
| high3name=Hexa 2500mm Repeating Cannon II, Republic Fleet Phased Plasma XL
 
| high3typeID=37306
 
| high4name=Hexa 2500mm Repeating Cannon II, Republic Fleet Phased Plasma XL
 
| high4typeID=37306
 
| high5name=Hexa 2500mm Repeating Cannon II, Republic Fleet Phased Plasma XL
 
| high5typeID=37306
 
| high6name=Hexa 2500mm Repeating Cannon II, Republic Fleet Phased Plasma XL
 
| high6typeID=37306
 
| high7name=Cynosural Field Generator I
 
| high7typeID=21096
 
| high8name='Gjallarhorn' Explosive Doomsday
 
| high8typeID=23674
 
| rig1name=Capital Core Defense Field Extender II
 
| rig1typeID=31798
 
| rig2name=Capital Core Defense Field Extender II
 
| rig2typeID=31798
 
| rig3name=Capital Core Defense Field Extender II
 
| rig3typeID=31798
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Bridging Titans are similar, they drop one gun for a Jump Portal Generator. Phenomena Generators are at FC's call. Bring lots of refits. Doomsday type according to what is needed.</li><li>39.5M EHP with Genolution implant set and SM-706 implant. Highly vulnerable to neuting.
 
| showNOTES=N
 
| difficulty=0
 
| warsop=A
 
| warsopReason=
 
| version=LATEST
 
| showTOC=Y
 
| shipDNA=23773:41200;1:31952;5:4347;2:19282;1:19284;1:41493;1:41490;1:41459;2:37306;6:21920;1:21096;1:23674;1:31798;3::
 
| fleetup=
 
| alphacanuse=N
 
}}{{ShipFitting
 
| ship=Ragnarok
 
| shipTypeID=23773
 
| fitName=Ragnarok - Shield No Prop HAWs Bosonic Ratting
 
| fitID=Ragnarok---Shield-No-Prop-HAWs-Bosonic-Ratting
 
| low1name=Shadow Serpentis Damage Control
 
| low1typeID=41200
 
| low2name=Republic Fleet Gyrostabilizer
 
| low2typeID=15806
 
| low3name=Republic Fleet Gyrostabilizer
 
| low3typeID=15806
 
| low4name=Republic Fleet Gyrostabilizer
 
| low4typeID=15806
 
| low5name=Tracking Enhancer II
 
| low5typeID=1999
 
| low6name=Tracking Enhancer II
 
| low6typeID=1999
 
| mid1name=Pithum A-Type Adaptive Invulnerability Field
 
| mid1typeID=4347
 
| mid2name=Pithum A-Type Adaptive Invulnerability Field
 
| mid2typeID=4347
 
| mid3name=CONCORD Capital Shield Extender
 
| mid3typeID=41459
 
| mid4name=CONCORD Capital Shield Extender
 
| mid4typeID=41459
 
| mid5name=Federation Navy Tracking Computer, Tracking Speed Script
 
| mid5typeID=15792
 
| charge1name=Tracking Speed Script x1
 
| charge1typeID=29001
 
| mid6name=Federation Navy Tracking Computer, Tracking Speed Script
 
| mid6typeID=15792
 
| mid7name=Sensor Booster II, Scan Resolution Script
 
| mid7typeID=1952
 
| charge2name=Scan Resolution Script x1
 
| charge2typeID=29011
 
| high1name=Quad 800mm Repeating Cannon II, EMP XL
 
| high1typeID=37304
 
| charge3name=EMP XL x1
 
| charge3typeID=17668
 
| high2name=Quad 800mm Repeating Cannon II, EMP XL
 
| high2typeID=37304
 
| high3name=Quad 800mm Repeating Cannon II, EMP XL
 
| high3typeID=37304
 
| high4name=Quad 800mm Repeating Cannon II, EMP XL
 
| high4typeID=37304
 
| high5name=Quad 800mm Repeating Cannon II, EMP XL
 
| high5typeID=37304
 
| high6name=Quad 800mm Repeating Cannon II, EMP XL
 
| high6typeID=37304
 
| high7name=Cynosural Field Generator I
 
| high7typeID=21096
 
| high8name=Bosonic Field Generator
 
| high8typeID=40633
 
| rig1name=Capital Core Defense Field Extender II
 
| rig1typeID=31798
 
| rig2name=Capital Core Defense Field Extender II
 
| rig2typeID=31798
 
| rig3name=Capital Core Defense Field Extender II
 
| rig3typeID=31798
 
| charge4name=open
 
| charge5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Use an Osprey as a capacitor partner to keep your capacitor topped up between BFG cycles. True-core ratting Titans may be fit with T2 Hyperspaital rigs and High-Grade Ascendencies - those are not for beginner pilots and definitely not for alliances without lots of standby capitals on hand.
 
| showNOTES=N
 
| difficulty=0
 
| warsop=A
 
| warsopReason=
 
| version=LATEST
 
| showTOC=Y
 
| shipDNA=23773:41200;1:15806;3:1999;2:4347;2:41459;2:15792;2:29001;1:1952;1:29011;1:37304;6:17668;1:21096;1:40633;1:31798;3::
 
| fleetup=
 
| alphacanuse=N
 
}}
 
 
  
 
==Tactics==
 
==Tactics==

Revision as of 05:35, 10 October 2019

EVE University Database
 
Ship Database
Ragnarok
Ragnarok
Minmatar Republic
Minmatar Republic
Titans
Ragnarok Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Medium Slots
HIGHLIGHTS
Highlight
Has Large Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone.

For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully.

If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken.

Brothers, we must rise.

-Malaetu Shakor, Republic Parliament Head
Speaking before the Tribal Council
November 27th, YC 107

SHIP BONUSES

Minmatar Titan bonuses (per skill level):
180% bonus to Capital Projectile Turret damage
5% bonus to Capital Projectile Turret rate of fire
10+ bonus to ship warp core strength
Role Bonus:
• Can fit Doomsday devices
• Can fit Jump Portal Generator
• Can fit Clone Vat Bay
• Can use three Command Burst modules
200% bonus to Command Burst area of effect range
500% bonus to Armor Plates and Shield Extenders
80% bonus to Sensor Dampener resistance
80% bonus to Weapon Disruption resistance
80% bonus to Stasis effect resistance
80% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration
• Can fit one Phenomena Generator module

Required Skills
Training Time what's this?
194d 6h 24m 16s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
965,000 MW
CPU
cpu output
1,050 tf
Capacitor
capacitor
125,000 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
medium slots
7
Low
low slots
6
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.036
Warp Speed
inertia modifier (agility)
1.37 AU/s
Base Time to Warp
base time to warp
109.795 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
250.00 km
Max Locked Targets
max. locked targets
8
LADAR Sensor
LADAR sensor strength
215 points
Sig. Radius
signature radius
22,430 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
280,000 HP
Mass
ship mass
2,200,000,000 kg
Volume
ship volume
100,000,000 m³
Cargo Capacity
cargo capacity
15,000 m³
Fuel Capacity
capacity
60,000 m³
Ship Maintenance Bay Capacity
capacity
5,000,000 m³
Fleet Hangar Capacity
capacity
100,000 m³
Armor
Armor Hitpoints
armor hitpoints
390,000 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
630,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Ragnarok is the Minmatar Titan. It is bonused for Capital Projectile Turrets. The Ragnarok is considered to have one of the best Doomsday devices, due to the speed at which the damage from the Gjallarhorn is applied. The Ragnarok is also the fastest and most agile Titan in the game when in a shield nano fit. However, its respectable DPS and squishy tank means that it is usually primaried first in Titan brawls (Source: B-R5RB). It also makes the best Ratting Titan.

Skills

Further information about additional or recommended skills to pilot Ragnarok for a specific or it's common role(s) can be written here.

Fitting

Tactics

No sub-article about Ragnarok roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Ragnarok here.