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== Common bookmark uses ==
== Common bookmark uses ==


''' Salvage bookmarks '''<br>
There are many types of bookmarks, but all capsuleers should at least have some basic bookmarks to travel in space safely and avoid traps or hunts. Depending on your role or operation you could extend your repertoire to various bookmarks.
 
'''Safe spots'''<br>
Safe spot bookmarks are one of the most important ways to use bookmarks. Safe spots are locations in space away from all charted entities. The only way to find someone in a safe spot and warp to that location is by using scan probes. Although you can be seen in a directional scan, you cannot be followed unless someone scans your location with probes.
 
There are three basic types of safe spots.
 
Mid-point safes are the simplest and least secure form of safes. Simple create a bookmark while warping between two celestials. It is fairly easy to get approximate position of a mid point safe by using [[directional scanner]] which makes them easier to probe. A determined pilot can even locate mid-point safes with directional scanner and mid warp bookmarks.
 
Unaligned safes are considerably more secure than mid-point safes. These spots are not in an alignment between two celestial objects. Unaligned safes can be made by either bookmarking signatures/mission sites or by creating safe spot while warping from between mid-point safe and another location.
 
[[File:MidSafeMethod.jpg]]
 
Deep safes are the most secure form of safe spots. Usually a safe is considered to be deep safe if it is more than 14 AU from any celestial and is not in between celestials. This makes it impossible to be seen with directional scanner. Proper deep safes can be hard to make. The following are three most common methods:
* [[Sansha's Nation incursion|Incursions]] sites spawn far enough to be used as deep safes.
* [[Sleeper caches]] can spawn more than 14 AU from the nearest celestial.
* [[Abyssal Deadspace]] can be explpoited to make deep safes.
 
{{expansion past | 
* The old probe scanning system could be used to warp to arbitrarily far. This allowed making bookmarks that were hundreds or thousands of AU away. The safes that are nowadays called deep are just a pale imitation of the deep safes of the past.}}
 
Never warp to within 'zero' of your safe spot. This will reduce your chance of being detected or compromising your safe spot location. And always move rather than sitting still, so even if your location is known your adversaries will not be able to land to you at zero.
 
'''Salvage bookmarks'''<br>
Wrecks can not be scanned down. If you wish to return to the battlefield you will need to bookmark the location before you leave.
Wrecks can not be scanned down. If you wish to return to the battlefield you will need to bookmark the location before you leave.


'''Instadock bookmarks'''<br>
When you warp to any location your ship will land approximately 2500 meters away from the target. On stations this means that you can land outside of the docking range and are vulnurable to ganks as you approach the station. This is especially dangerous at trade hubs where gankers may try to kill you.<br>
Instadock bookmarks solve this issue. Instadock bookmark is simply a bookmark that is placed at least 2500 meters inside of the docking range.
You can find a demonstration video on Youtube: [https://youtu.be/aKmn3rabMac Staying Safe - Insta-Docks].
Instadock bookmarks can be used in combination with the autopilot. Set the target station as your destination and warp to the instadock bookmark. Enable autopilot after entering the warp. As soon as you land on the bookmark your autopilot will automatically dock your ship.


'''Instaundock bookmarks'''<br>
When you undock from a station your ship will be moving at maximum velocity towards certain direction. By having a bookmark far in that direction it is possible to instantly warp off after undocking.<br>
The most common way for making instaundock is to use very fast MWD frigate. Undock from the station and burn away. It is also possible tu use mid warp bookmarks, celestial alignment or lucky signatures. The instaundock bookmark should ideally be far enough from the station so that it is not on same grid. This way you will disappear from their overview after warping to it.<br>
It should be noted that the ship heading has small random variance on undock.


Using instaundocks is not recommended for slow ships. A well placed combat prober will be able to probe slow ship at the landing position before the slow ship is able to warp away.


'''Tactical bookmarks'''
Tactical bookmarks are bookmarks that are on grid with a point of interest (such as station or stargate) but fare enough that hostiles on the grid will not be danger to you and [[drag bubbles]](Tackling#Warp_disruption_fields) will not drag you. They should be at minimum 200 km away so that warping between the target and the bookmark is always possible.<br>
Tactical bookmarks can be used to check the target grid before warping in or to prey on passing by ships, ready to warp in as soon as the victim arrives.


Tactical bookmarks "above" or "below" the target can also be used for bypassing bubbles.


[[File:TacticalBookmarkLayout.gif]]


Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP Bookmark Setup is the classic 3 axes, 4 point per axes, with 150km separating each Bookmark Point. With this layout, almost every point around a designated area (eg. Jump Gate, POS, Station...) in a radius of 300km can be reached, allowing fast position changes as well as the famous "50km Warp" known to be the smallest distance a ship can warp to. if you have a target 50 km away and a tactical bookmark 200 km behind them you can warp to the bookmark at 150 km and land right on top of the target.


The fastest way to create a Tactically Bookmarked Location would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such Bookmarks in those situations.


''Ender's View of Tactical bookmarks''


For those who are a fan of the book Ender's Game:


While at first glance an undocking ship appears to travel in a straight line, remember this is space and the orientation is in the eye of the beholder.  Accordingly, Ender would articulate that when you undock, you are really "falling". Thus, the bookmark behind the undock point represent the High Ground of any combat situation. (If you want to see it in practice, imagine someone is shooting at you from behind the station the next time you undock, try to turn around and burn towards the hypothetical aggressor, and enjoy getting stuck bumping into the station.)


Once you have established this collection of bookmarks around a station, you can extend the thinking to key stargates within the system.  The "high ground" of a stargate is either the path that is furthest away from the sun or furthest away from your home station.


= OLD =
= OLD =