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Capacitor warfare: Difference between revisions

From EVE University Wiki
Rynnik (talk | contribs)
Rynnik (talk | contribs)
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=Skills=
=Skills=


Their is only 1 skill that directly impacts the effectiveness of your Capacitor Warfare modules and it only effects 1 type of cap warfare modules: destabilizers. This skill is [http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems].  It will reduce the activation cost of all neuts by 5% per level which has excellent results on efficiency.  At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ.  This is 160% efficiency.  Unfortunately this has no positive effect on nos or drones as they do not use capacitor to activate.
Prequisite skills:  Energy Emission systems for Neuts and Nos.  Electronic Warfare Drone Interfacing for neut drones.
 
Their is only 1 skill that directly impacts the effectiveness of your Capacitor Warfare modules and it only effects 1 type of cap warfare modules: destabilizers. This skill is [http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems].  It will reduce the activation cost of all neuts by 5% per level which has excellent results on efficiency.  At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ.  This is 160% efficiency.  Unfortunately this has no positive effect on nos or drones as they do not have a capacitor activation cost.


The better your capacitor the more effectively you can conduct effective cap warfare.  Therefore both [http://wiki.eveonline.com/en/wiki/Energy_Management Energy Management] and [http://wiki.eveonline.com/en/wiki/Energy_Systems_Operation Energy Systems Operation] are extremely important skills and should be trained to 5 for serious cap warfare users.
The better your capacitor the more effectively you can conduct effective cap warfare.  Therefore both [http://wiki.eveonline.com/en/wiki/Energy_Management Energy Management] and [http://wiki.eveonline.com/en/wiki/Energy_Systems_Operation Energy Systems Operation] are extremely important skills and should be trained to 5 for serious cap warfare users.