Difference between revisions of "User:Hirmuolio Pine/sandbox5"

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''Drebin 679 Sandbox 5 - Natural resistances''
  
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''Formerly: Capital-specific modules''
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{| cellpadding="0" cellspacing="0" class="wikitable" style="text-align: center;"
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!colspan="8" style="font-size: 22px; height: 40px"|'''Tech II Amarr Ships - Natural Resistances'''
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|-
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|colspan="4" style="font-size: 18px; height: 30px"|Interceptor Frigates
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|colspan="4" style="font-size: 18px; height: 30px"|Assault Frigates
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|-
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|'''[[Crusader]]'''
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|'''[[Malediction]]'''
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|style="width:80px;"|<span title="Shield">[[File:Icon_shield.png]]</span>
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|style="width:80px;"|<span title="Armor">[[File:Icon_armor.png]]</span>
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|'''[[Crusader]]'''
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|'''[[Malediction]]'''
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|style="width:80px;"|<span title="Shield">[[File:Icon_shield.png]]</span>
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|style="width:80px;"|<span title="Armor">[[File:Icon_armor.png]]</span>
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|-
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|rowspan="4"|[[File:Crusader.jpg|link=crusader|147px]]
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|rowspan="4"|[[File:Malediction.jpg|link=malediction|147px]]
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|[[File:Icon_resist_em.png]]0%
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|[[File:Icon_resist_em.png]]50%
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|rowspan="4"|[[File:Vengeance.jpg|link=Vengeance|147px]]
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|rowspan="4"|[[File:Retribution.jpg|link=Retribution|147px]]
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|[[File:Icon_resist_em.png]]0%
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|[[File:Icon_resist_em.png]]50%
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|-
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|[[File:Icon_resist_therm.png]]20%
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|[[File:Icon_resist_therm.png]]35%
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|[[File:Icon_resist_therm.png]]20%
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|[[File:Icon_resist_therm.png]]35%
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|-
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|[[File:Icon_resist_kin.png]]40%
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|[[File:Icon_resist_kin.png]]25%
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|style="background:#3A5923"| [[File:Icon_resist_kin.png]]70%
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|style="background:#3A5923"| [[File:Icon_resist_kin.png]]63%
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|-
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|style="background:#213314"| [[File:Icon_resist_exp.png]]60%
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|style="background:#1A2810"| [[File:Icon_resist_exp.png]]30%
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|style="background:#4C772F"| [[File:Icon_resist_exp.png]]88%
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|style="background:#4C772F"| [[File:Icon_resist_exp.png]]80%
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|}
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* If ship resists are the same, only use one set of shield/armor columns.
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* Move ship names from under the image to the shield/armor icon row.
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* Use two sets of ship types per row set.
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* Use dark shades of green to denote level of improved resists. Using hue 94, saturation 60, variable value from 10 to 60, scaled to the % resist bonus.

Revision as of 16:54, 1 April 2020

Drebin 679 Sandbox 5 - Natural resistances

Formerly: Capital-specific modules

Tech II Amarr Ships - Natural Resistances
Interceptor Frigates Assault Frigates
Crusader Malediction Icon shield.png Icon armor.png Crusader Malediction Icon shield.png Icon armor.png
Crusader.jpg Malediction.jpg Icon resist em.png0% Icon resist em.png50% Vengeance.jpg Retribution.jpg Icon resist em.png0% Icon resist em.png50%
Icon resist therm.png20% Icon resist therm.png35% Icon resist therm.png20% Icon resist therm.png35%
Icon resist kin.png40% Icon resist kin.png25% Icon resist kin.png70% Icon resist kin.png63%
Icon resist exp.png60% Icon resist exp.png30% Icon resist exp.png88% Icon resist exp.png80%
  • If ship resists are the same, only use one set of shield/armor columns.
  • Move ship names from under the image to the shield/armor icon row.
  • Use two sets of ship types per row set.
  • Use dark shades of green to denote level of improved resists. Using hue 94, saturation 60, variable value from 10 to 60, scaled to the % resist bonus.