More actions
m →Special requirements: Fixed broken ul/li class to manual style. |
m →Hacking |
||
| Line 71: | Line 71: | ||
<ul style="margin:0px;"> | <ul style="margin:0px;"> | ||
<li style="border | <li style="border:none; vertical-align:top; display:inline-block;">[[image:Incursions_hacker_array.png|thumb|If you look down the direction your ship is warping in, the first tower to hack will be on your left.]]</li> | ||
<li style="border | <li style="border:none; vertical-align:top; display:inline-block;">[[image:incursions_logistics_control_array.png|thumb|The active control array will turn into an interactive object, much like a mission loot container. Simply lock it up and activate your data analyzer(s) on it to start hacking.]]</li> | ||
<li style="border | <li style="border:none; vertical-align:top; display:inline-block;">[[image:incursions_remote_logistics_station.png|thumb|When the '''remote logistics station''' is hacked it'll have this easily identifiable mist- or cloud-like effect around it. The graphics may be slightly different depending on your shader settings, potentially much greener. But the nebulae effect, regardless of colour, is a dead give-away.]]</li> | ||
<li style="border | <li style="border:none; vertical-align:top; display:inline-block;">[[image:incursions_ota_order.png|thumb|Normally we only need one hack, but in the case we need multiple hacks the control array to hack will be available clockwise; Control array to your left, then the one to the right closest to the repair station, then the one to the right furthest away from the repair station.]]</li> | ||
</ul> | </ul> | ||