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Identifying war targets in Local: Difference between revisions

From EVE University Wiki
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War targets will have the red square with a white star inside in the member list, clearly identifying them as a war target. See the area circled in red on the screenshot to your right. There's also a number in the top-right showing how many capsuleer are in the system, which is also circled in blue on the screenshot. A spike (sudden rise) in the number of players in the system could mean the arrival of a fleet or reinforcements. Naturally, checking the number of people in a system is far easier in a less active system, compared to a heavily trafficked system.
War targets will have the red square with a white star inside in the member list, clearly identifying them as a war target. See the area circled in red on the screenshot to your right. There's also a number in the top-right showing how many capsuleer are in the system, which is also circled in blue on the screenshot. A spike (sudden rise) in the number of players in the system could mean the arrival of a fleet or reinforcements. Naturally, checking the number of people in a system is far easier in a less active system, compared to a heavily trafficked system.


The member list will show everyone regardless if they are cloaked, never speaks in local, is active or inactive, docked up or in space; As long as they are logged into the game and currently somewhere in that system, they'll show up in the list. The list also updates immediately to remove people who leave the system or logs off.  
The member list will show everyone regardless if they are cloaked, never speaks in local, are active or inactive, docked up or in space; As long as they are logged into the game and currently somewhere in that system, they'll show up in the 'local' list. The list also updates immediately to remove people who leave the system or logs off.  


=== Wormhole space ===
=== Wormhole space ===