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By using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to learn small ship & small gang PVP in an environment without High Sec's restrictions or Null Sec's warp bubbles and larger scale PVP. | By using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to learn small ship & small gang PVP in an environment without High Sec's restrictions or Null Sec's warp bubbles and larger scale PVP. | ||
===Fleet offerings are aligned with Low Sec training progression: | ===Fleet offerings are aligned with Low Sec training progression: Harvester -> Fighter -> Scout -> Avenger=== | ||
* | * Harvesters can engage in PvE content with minimal fear. You can explore, mission, and harvest safely and effectively. | ||
* | * Fighters can run in a fleet, know how to apply optimal damage to enemy ships, and has basic understanding of fleet participation and battle mechanics. | ||
* Scouts can scan down systems, track down ships, and tackle reliably | * Scouts can scan down systems, track down ships, and tackle reliably. | ||
* Avengers are confident in fleet and solo PvP, and are frequently entering the Null Sec / Wormhole wildlands when looking for a fight. | * Avengers are confident in fleet and solo PvP, and are frequently entering the Null Sec / Wormhole wildlands when looking for a fight. | ||