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User:Fonggar Akiga: Difference between revisions

131 editsJoined 17 June 2020
Line 37: Line 37:
By using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to learn small ship & small gang PVP in an environment without High Sec's restrictions or Null Sec's warp bubbles and larger scale PVP.  
By using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to learn small ship & small gang PVP in an environment without High Sec's restrictions or Null Sec's warp bubbles and larger scale PVP.  


===Fleet offerings are aligned with Low Sec training progression: Farmer, Soldier, Scout, Avenger===
===Fleet offerings are aligned with Low Sec training progression: Harvester -> Fighter -> Scout -> Avenger===
* Farmers can engage in PvE content with minimal fear. You can explore, mission, and harvest safely and effectively.
* Harvesters can engage in PvE content with minimal fear. You can explore, mission, and harvest safely and effectively.
* Soldiers can run in a fleet, know how to apply optimal damage to enemy ships, and has basic understanding of fleet participation and battle mechanics.
* Fighters can run in a fleet, know how to apply optimal damage to enemy ships, and has basic understanding of fleet participation and battle mechanics.
* Scouts can scan down systems, track down ships, and tackle reliably with increasingly lower death rates as experience increases.
* Scouts can scan down systems, track down ships, and tackle reliably.
* Avengers are confident in fleet and solo PvP, and are frequently entering the Null Sec / Wormhole wildlands when looking for a fight.
* Avengers are confident in fleet and solo PvP, and are frequently entering the Null Sec / Wormhole wildlands when looking for a fight.