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User:Fonggar Akiga: Difference between revisions

131 editsJoined 17 June 2020
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By using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to learn small ship & small gang PVP in an environment without High Sec's restrictions or Null Sec's warp bubbles and larger scale PVP.
By using [[Faction Warfare |Faction Warfare]] mechanics, you have ample opportunity to learn small ship & small gang PVP in an environment without High Sec's restrictions or Null Sec's warp bubbles and larger scale PVP.
As well, by being in low, you will learn to evaluate danger, impact from game mechanics, and gather piloting experience and mitigation techniques to optimize your mental models for handling dangerous situations; fight, flight, or avoidance.  (Note--too wordy, need more iterations to make it plain language)
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==Fleet offerings are aligned with Low Sec training progression: Harvester -> Fighter -> Scout -> Wing Commander==
==Fleet offerings are aligned with Low Sec training progression: Harvester -> Fighter -> Scout -> Wing Commander==
* Harvesters engage in PvE content with their fear in check. You can explore, mission, and harvest safely and effectively.
* Harvesters engage in PvE content with their fear in check. You can explore, mission, and harvest safely and effectively.