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Rarely will you see [[EWar 101 Guide|EWAR]] guides include anything but [[ECM Guide|ECM]], [ | Rarely will you see [[EWar 101 Guide|EWAR]] guides include anything but [[ECM Guide|ECM]], [[EWar_101_Guide#Target_Painting_.28TP.29|TP]], [[EWar_101_Guide#Remote_Sensor_Dampening_.28damps.2C_RSD.29|RSD]], or [[EWar_101_Guide#Tracking_Disruption_.28TD.29|TD]] even though that is where Cap War rightfully belongs, together with warp jamming. Cap War has had its ups and downs in the history of EVE, with its wild days of overpowered glory, and subsequent 'rebalancing' lows. It is still and will always be an extremely viable tactic in the sandbox of EVE, and the pendulum will continue to swing back and forth over the impossible 'balanced' ideal, but knowing what and how is extremely important even if you never plan to employ cap warfare yourself. | ||
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**Energy Destabilizers - neutralizers (neuts) of various sizes and meta levels | **Energy Destabilizers - neutralizers (neuts) of various sizes and meta levels | ||
**Energy Vampires - nosferatu (nos) of various sizes and meta levels | **Energy Vampires - nosferatu (nos) of various sizes and meta levels | ||
*Using one of three [ | *Using one of three [[Drones#Combat Utility Drones|Combat Utility Drones]] | ||
**Light, medium and heavy energy neutralizer drones based on Amarr drone models - the Acolyte EV-300, Infiltrator EV-600, and Praetor EV-900 | **Light, medium and heavy energy neutralizer drones based on Amarr drone models - the Acolyte EV-300, Infiltrator EV-600, and Praetor EV-900 | ||
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