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=== Encounters === | === Encounters === | ||
* [[Incursions]] | In general, "encounters" are fleet combat actions. Although at least one encounter is a single player activity (solo deadspace), and most Level 4 missions are done with fleets, the encounters listed in this section are best thought of a group efforts.Because of this complexity, most players find it worthwhile to read about a particular kind of encounter before trying it out. | ||
* [[Faction Warfare]] | * [[Incursions]] (PvE) - an ongoing pirate invasion that appears in different areas and requires substantial fleet action to subdue. Incursions are somewhat comparable to high end "raids" in other online games. Incursions, which frequently last for days, are complicated, difficult, lucrative and engrossing. Very few skills are needed to join an incursion fleet as a picket (scout), though high skills and advanced ships are needed for the actual fighting. | ||
* [[Forward Operating Base|Pirate Strongholds]] | * [[Faction Warfare]] (PvP) - an ongoing PvP event, warfare between factions occupies certain specified solar systems throughout EVE. Although solo participation is possible, most faction warfare is conducted via player corporations. | ||
* [[Abyssal Deadspace]] | * [[Forward Operating Base|Pirate Strongholds]] (PvE) - an NPC (pirate) structure appears in a system and begins to harass the occupants. Players form fleets to attack the structure, which is strongly defended. When the structure dies, every member of the fleet receives substantial reward. | ||
* [[Abyssal Deadspace]] (PvE) - somewhat analogous to "dungeons" in other games, an abyssal deadspace pocket can be entered by one, two or three players at a time. The players have a limited amount of time to clear the NPCs from the pocket before it collapses (killing everyone). | |||
=== Exploration === | === Exploration === | ||
[[Exploration]] is a broad category of activities that mostly have to do with searching for and acquiring various items of value that can be sold to other EVE players. Acquiring these items may involve combat, explosions, and puzzle solving. Exploration is not as organized as mission running, nor as consistently productive as mining, but it can provide considerable excitement and may produce extremely valuable loot. | [[Exploration]] is a broad category of activities that mostly have to do with searching for and acquiring various items of value that can be sold to other EVE players. Acquiring these items may involve combat, explosions, and puzzle solving. Exploration is not as organized as mission running, nor as consistently productive as mining, but it can provide considerable excitement and may produce extremely valuable loot. | ||