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Missions: Difference between revisions

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'''[[Distribution missions]]''' require the movement of a cargo from one station to another. Distribution missions never require combat, though, of course, you may encounter PvP combat on the way to your destination. Distribution missions are the fastest mission type to run so they are sometimes used for fast standing gains.
'''[[Distribution missions]]''' require the movement of a cargo from one station to another. Distribution missions never require combat, though, of course, you may encounter PvP combat on the way to your destination. Distribution missions are the fastest mission type to run so they are sometimes used for fast standing gains.
== Mission Levels==
Mission levels go from 1 to 5. As your faction standing increases, you'll gain access to higher level missions. Each new level of mission generally require that you have more skills, and access to bigger ships. Rewards increase with the additional difficulty and risk. The level of a [[#Agents and Standings|Mission Agent]] tells you the level of missions that the agent will offer. Each agent offers only one level of missions.
*'''Level 1''' The most basic type. All three types can be run by basic frigates. Only the most basic [[Starting_Skills|piloting skills]] are required.
*'''Level 2''' While mining and distribution may be run in frigates, security is designed for [[Cruiser|cruiser]] hulls. You are expected to improve your abilities and learn how to [[Fitting_Guidelines|fit out new ships]].
*'''Level 3''' As you specialize, you will need a [[Battlecruiser|battlecruiser]], mining barge, or a medium-sized industrial ship. These missions go faster if you have trained for better ships and at least some [[Tech_2|Tech 2]] fittings.
*'''Level 4''' These require a [[Battleship|Battleship]], an [[Exhumer]], or a large industrial ship. These missions can be time-consuming, but they offer large rewards.
*'''Level 5''' Special security missions designed for groups of players or capital ships and are exclusively located in Low Security space.


==Special missions==
==Special missions==
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When trying to increase standings with a particular NPC corporation, it is possible to plan your missioning such that when you hand in your 16th mission, you get your offer from the Storyline Agent of the corporation that you are focusing on.
When trying to increase standings with a particular NPC corporation, it is possible to plan your missioning such that when you hand in your 16th mission, you get your offer from the Storyline Agent of the corporation that you are focusing on.
== Mission Levels==
Mission levels go from 1 to 5. As your faction standing increases, you'll gain access to higher level missions. Each new level of mission generally require that you have more skills, and access to bigger ships. Rewards increase with the additional difficulty and risk. The level of a [[#Agents and Standings|Mission Agent]] tells you the level of missions that the agent will offer. Each agent offers only one level of missions.
*'''Level 1''' The most basic type. All three types can be run by basic frigates. Only the most basic [[Starting_Skills|piloting skills]] are required.
*'''Level 2''' While mining and distribution may be run in frigates, security is designed for [[Cruiser|cruiser]] hulls. You are expected to improve your abilities and learn how to [[Fitting_Guidelines|fit out new ships]].
*'''Level 3''' As you specialize, you will need a [[Battlecruiser|battlecruiser]], mining barge, or a medium-sized industrial ship. These missions go faster if you have trained for better ships and at least some [[Tech_2|Tech 2]] fittings.
*'''Level 4''' These require a [[Battleship|Battleship]], an [[Exhumer]], or a large industrial ship. These missions can be time-consuming, but they offer large rewards.
*'''Level 5''' Special security missions designed for groups of players or capital ships and are exclusively located in Low Security space.


==Agents==
==Agents==