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[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki. |
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==Tactics== | ==Tactics== | ||
' | Like all other EDENCOM ships available , Thunderchild weapons will deal damage to 5 enemys each cycle at around 400-500 DPS to each with max skills , and with a high volley of damage and long range of vorton projectors (Even with short range ammo) Fleet of thunderchilds can easily do any null sec combat sites , (if someone drop a wubble on a Rats spawn point) , but they are not just amazing for ratting , they can be amazing for gatecamps as they don't need to lock someone to deal damage to him . | ||
plus all of their damage , you can use EM or KN damage types for their weapon , leaving them amazing for ratting in null sec (they are amazing against all factions , but second to Angel cartel rats) Fleet of 5 thunderchilds can deal 2000-2500 DPS to each rat in the site, and if you count the chain , they deal more than 10000 dps to site at range of more than 40 or 50 km , but not just that , they have one of the best shield tanks out there with resist of 20 on EM and TH and 50 on explosive and KN , a single thunderchild without the count of command bursts can reach 175k of EHP with high resists . | |||
==Patch History== | ==Patch History== | ||