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'''Logistics''' refers to ships and modules that provide remote support to other ships. | '''Logistics''' refers to ships and modules that provide remote repair support to other ships. | ||
== Modules == | |||
{|class=wikitable style="width: 900px;background:#111111" | |||
|- | |||
|[[File:Icon_remote_armor_repair_i.png|link=|]] | |||
|'''{{co|wheat|Remote armor repairer}}''' repairs armor on the targeted ship. | |||
|- | |||
|[[File:Icon_remote_armor_repair_i.png|link=|]] | |||
|'''{{co|wheat|Ancillary remote armor repairer}}''' repairs armor on the targeted ship. Can be loaded with nanite repair paste. While the module has paste it repairs almost twice as much as T2 variant but after the paste runs out it repairs a bit over half of T2 varaiant. | |||
|- | |||
|[[File:Icon_shield_transporter_i.png|link=|]] | |||
|'''{{co|wheat|Remote shield booster}}''' repairs shield on the targeted ship.. | |||
|- | |||
|[[File:Icon_shield_transporter_i.png|link=|]] | |||
|'''{{co|wheat|Remote shield booster}}''' repairs shield on the targeted ship. Can be loaded with capacitor booster charges. While the module has capacitor boosters it consumes no capacitor at all but once the charges run out it consumes 2.7x as much capacitor as T2 variant. It also repairs about 40% more than T2. | |||
|- | |||
|[[File:Icon_remote_capacitor_transmitter_i.png|link=|]] | |||
|'''{{co|wheat|Remote capacitor transmitter }}''' recharges capacitor on the targeted ship. | |||
|- | |||
|[[File:Icon_remote_hull_repair_i.png|link=|]] | |||
|'''{{co|wheat|Remote hull repairer}}''' repairs hull on the targeted ship. | |||
|- | |||
|[[File:Module icon armor rig tech1.png|link=|]] | |||
|'''{{co|wheat|Remote repair augmentor}}''' reduces capacitor usage of remote armor repairers at the cost of ship max velocity. | |||
|} | |||
=OLD= | |||
==Logistics Modules and Mechanics== | ==Logistics Modules and Mechanics== | ||
===Remote Repair: Comparing Shield, Armor, and Hull=== | ===Remote Repair: Comparing Shield, Armor, and Hull=== | ||