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User:Chris Halsky: Difference between revisions

1,773 editsJoined 9 May 2020
Chris Halsky (talk | contribs)
Chris Halsky (talk | contribs)
Line 616: Line 616:
Cheap and easy to fly - for a L4 runner. Manages to run all L4s without big issues - some of them require manual flying, but nothing really bad should happen. Important to note - webs are super dangerous, as it relies heavily on speed tanking.
Cheap and easy to fly - for a L4 runner. Manages to run all L4s without big issues - some of them require manual flying, but nothing really bad should happen. Important to note - webs are super dangerous, as it relies heavily on speed tanking.


[Post fit here]
{{ShipFitting
| ship=Gila
| fitName= Twin
| fitID= Twin
| high1name=Rapid Light Missile Launcher II
| high1typeID=1877
| high2name=Rapid Light Missile Launcher II
| high2typeID=1877
| high3name=Rapid Light Missile Launcher II
| high3typeID=1877
| high4name=Rapid Light Missile Launcher II
| high4typeID=1877
| high5name=Drone Link Augmentor I
| high5typeID=23527
| mid1name=Multispectrum Shield Hardener II
| mid1typeID=2281
| mid2name=Multispectrum Shield Hardener II
| mid2typeID=2281
| mid3name=Federation Navy 10MN Afterburner
| mid3typeID=15766
| mid4name=Large Shield Extender II
| mid4typeID=3841
| mid5name=Caldari Navy Large Shield Extender
| mid5typeID=31930
| mid6name=Caldari Navy Large Shield Extender
| mid6typeID=31930
| low1name=Drone Damage Amplifier II
| low1typeID=4405
| low2name=Drone Damage Amplifier II
| low2typeID=4405
| low3name=Drone Damage Amplifier II
| low3typeID=4405
| rig1name=Medium Core Defense Field Purger II
| rig1typeID=31812
| rig2name=Medium Core Defense Field Purger II
| rig2typeID=31812
| rig3name=Medium Core Defense Field Purger II
| rig3typeID=31812
| charge1name=Valkyrie II x2
| charge1typeID=21640
| charge2name=Hammerhead II x2
| charge2typeID=2185
| charge3name=Vespa II x4
| charge3typeID=21638
| charge4name=Infiltrator II x2
| charge4typeID=2175
| charge6name=Scourge Auto-Targeting Light Missile I x300
| charge6typeID=1810
| charge7name=Scourge Light Missile x2000
| charge7typeID=210
| charge8name=Scourge Fury Light Missile x2000
| charge8typeID=24495
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=1
| version=2021.3.18
| showTOC=N
| alphacanuse=N
}}
 
 
A bit of breakdown:
 
High slots: RLMLs - I use T2s, but you can load Arbalests if you don't have skills. On Gila missiles are used only to get frigates down - they have very low DPS compared to drones, so it's not super important. Link Augmentor I, as II will push CPU to dangerous areas.
 
Med slots: All dedicated to tank. Large Shield Extender IIs would be enough, but Caldari version uses less CPU, which helps. AB chosen to be cap stable - you can use any type, but cap stability is very important - you need to move fast all the time, otherwise you will have a bad day.
 
Low slots: All DPS. I considered briefly Federation variant, but that's bling for not much gain - in the end I skipped it. Take it if you want it.
 
Rigs: Unfortunately set of Purgers II is required to tank all L4s. Rather expensive, but take them, do not downgrade to Is
 
Drones: Sets of T2s - I prefer Vespas over all other types, as they have decent DPS, Kinetic is 'good enough' for missions, and Vespas are shield tanked - they survive almost anything.
 
Cargo: Same story - Kinetic is good enough, and carrying 4 types of missiles is cumbersome. Or I'm too lazy for it :P I usually use normal missies or Furies, auto-targeting might be useful when damped/jammed - that rarely happens.