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Chris Halsky (talk | contribs) |
Chris Halsky (talk | contribs) |
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Cheap and easy to fly - for a L4 runner. Manages to run all L4s without big issues - some of them require manual flying, but nothing really bad should happen. Important to note - webs are super dangerous, as it relies heavily on speed tanking. | Cheap and easy to fly - for a L4 runner. Manages to run all L4s without big issues - some of them require manual flying, but nothing really bad should happen. Important to note - webs are super dangerous, as it relies heavily on speed tanking. | ||
{{ShipFitting | |||
| ship=Gila | |||
| fitName= Twin | |||
| fitID= Twin | |||
| high1name=Rapid Light Missile Launcher II | |||
| high1typeID=1877 | |||
| high2name=Rapid Light Missile Launcher II | |||
| high2typeID=1877 | |||
| high3name=Rapid Light Missile Launcher II | |||
| high3typeID=1877 | |||
| high4name=Rapid Light Missile Launcher II | |||
| high4typeID=1877 | |||
| high5name=Drone Link Augmentor I | |||
| high5typeID=23527 | |||
| mid1name=Multispectrum Shield Hardener II | |||
| mid1typeID=2281 | |||
| mid2name=Multispectrum Shield Hardener II | |||
| mid2typeID=2281 | |||
| mid3name=Federation Navy 10MN Afterburner | |||
| mid3typeID=15766 | |||
| mid4name=Large Shield Extender II | |||
| mid4typeID=3841 | |||
| mid5name=Caldari Navy Large Shield Extender | |||
| mid5typeID=31930 | |||
| mid6name=Caldari Navy Large Shield Extender | |||
| mid6typeID=31930 | |||
| low1name=Drone Damage Amplifier II | |||
| low1typeID=4405 | |||
| low2name=Drone Damage Amplifier II | |||
| low2typeID=4405 | |||
| low3name=Drone Damage Amplifier II | |||
| low3typeID=4405 | |||
| rig1name=Medium Core Defense Field Purger II | |||
| rig1typeID=31812 | |||
| rig2name=Medium Core Defense Field Purger II | |||
| rig2typeID=31812 | |||
| rig3name=Medium Core Defense Field Purger II | |||
| rig3typeID=31812 | |||
| charge1name=Valkyrie II x2 | |||
| charge1typeID=21640 | |||
| charge2name=Hammerhead II x2 | |||
| charge2typeID=2185 | |||
| charge3name=Vespa II x4 | |||
| charge3typeID=21638 | |||
| charge4name=Infiltrator II x2 | |||
| charge4typeID=2175 | |||
| charge6name=Scourge Auto-Targeting Light Missile I x300 | |||
| charge6typeID=1810 | |||
| charge7name=Scourge Light Missile x2000 | |||
| charge7typeID=210 | |||
| charge8name=Scourge Fury Light Missile x2000 | |||
| charge8typeID=24495 | |||
| skills= | |||
| showSKILLS=N | |||
| notes= | |||
| showNOTES=N | |||
| difficulty=1 | |||
| version=2021.3.18 | |||
| showTOC=N | |||
| alphacanuse=N | |||
}} | |||
A bit of breakdown: | |||
High slots: RLMLs - I use T2s, but you can load Arbalests if you don't have skills. On Gila missiles are used only to get frigates down - they have very low DPS compared to drones, so it's not super important. Link Augmentor I, as II will push CPU to dangerous areas. | |||
Med slots: All dedicated to tank. Large Shield Extender IIs would be enough, but Caldari version uses less CPU, which helps. AB chosen to be cap stable - you can use any type, but cap stability is very important - you need to move fast all the time, otherwise you will have a bad day. | |||
Low slots: All DPS. I considered briefly Federation variant, but that's bling for not much gain - in the end I skipped it. Take it if you want it. | |||
Rigs: Unfortunately set of Purgers II is required to tank all L4s. Rather expensive, but take them, do not downgrade to Is | |||
Drones: Sets of T2s - I prefer Vespas over all other types, as they have decent DPS, Kinetic is 'good enough' for missions, and Vespas are shield tanked - they survive almost anything. | |||
Cargo: Same story - Kinetic is good enough, and carrying 4 types of missiles is cumbersome. Or I'm too lazy for it :P I usually use normal missies or Furies, auto-targeting might be useful when damped/jammed - that rarely happens. | |||