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Capacitor warfare: Difference between revisions

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Rynnik (talk | contribs)
Rynnik (talk | contribs)
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==Implants==
==Implants==


Talisman, the Bloodraider pirate faction implants directly enhance Cap Warfare by reducing the duration of modules requiring the Energy Emission Skill.  The complete set (slots 1-6) will have an overall effect of -38.12%.  This is of course a huge increase in the amount of Cap removed per sec.
Talisman implants, the Bloodraider pirate faction set, directly enhance Cap Warfare by reducing the duration of modules requiring the Energy Emission Skill.  The complete set (slots 1-6) will have an overall effect of -38.12%.  This is of course a huge increase in the amount of Cap removed per sec.  A max skill Curse with a full Talisman set will destablize 40.4 GJ per sec with a '''single''' meta 4+ medium neut.  This is more than a 160% increase from the amount neutralized by a meta 4+ '''large''' neut on an unbonused ship.


In addition the slot 7 and 8 hardwirings


Each of the five pirate factions offers a unique set of powerful attribute enhancer implants, which:
The cost versus effectiveness will have to be evaluated on a pilot by pilot basis but do to the huge increase in performance it is something worth considering.
fit into slots 1-5, and are called Alpha, Beta, Delta, Gamma and Epsilon
are available in two grades (low and regular)
increase attributes by either +2 (low-grade) or +3 (regular grade)
 
Talisman (Blood Raider)
To give you an idea of how powerful pirate faction implants can be, when a full set (Alpha to Epsilon in slots 1-5, plus Omega in slot 6) are installed, the total cumulative bonus is as follows:
Crystal: increases shield boost amount +53.63%
Halo: reduces signature radius -20.7%
Slave: increases armor hit points +53.63%
Snake: increases velocity +53.63%
Talisman: reduce duration of modules requiring Energy Emission Skill -38.12%
For more info about how pirate implant bonuses are calculated: http://www.eve-wiki.net/index.php?title=Implant#Pirate_Faction_implants
Pirate implants can be found in complexes, received as a reward for some pirate faction storyline missions, or purchased in major trade hubs, although they are very expensive. A full set of pirate faction implants purchased in the market can easily cost over 2 billion ISK.  
 
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