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==Warp core stabilizers== | ==Warp core stabilizers== | ||
The '''Warp Core Stabilizer''' is not a tackle module; it is an anti-tackle module. Warp Core Stabilizers (or "stabs") are low-slot modules which greatly weaken a ship's targeting range and scan resolution, but increase the ship's Warp Core Strength, allowing it to resist incoming Warp Disruptors. One Stabilizer gives one Strength, allowing the ship to resist one point of warp disruption. Stabilizers can be stacked, | The '''Warp Core Stabilizer''' is not a tackle module; it is an anti-tackle module. Warp Core Stabilizers (or "stabs") are low-slot modules which greatly weaken a ship's targeting range and scan resolution, but increase the ship's Warp Core Strength, allowing it to resist incoming Warp Disruptors. One Stabilizer gives one Strength, allowing the ship to resist one point of warp disruption. Stabilizers can not be stacked, you can only equip one module per ship. [[Supercarriers]], [[Titans]], [[Hauling#Deep Space Transport|Deep Space Transports]], and [[Venture]]s have innate or skill-based warp core strength, and thus are resistant to warp disruption even without stabilizers fitted. However, no amount of warp core strength will protect a ship from a Warp Disruption Field Generator or a Warp Disruption Field. | ||
Because of their innate sensor dampening, Warp Core Stabilizers should '''never''' be fitted to any combat ship, and are generally only be used in rare cases where emergency escapes (from hostile tackle) are necessary. | Because of their innate sensor dampening, Warp Core Stabilizers should '''never''' be fitted to any combat ship, and are generally only be used in rare cases where emergency escapes (from hostile tackle) are necessary. | ||