Difference between revisions of "Fair Play"
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− | + | {{MissionLinks}} | |
− | + | Fair Play is a 5 part mission chain. | |
− | =Fair Play - To The Rescue (1 of 5)= | + | == Fair Play - To The Rescue (1 of 5) == |
{{:Fair Play - To The Rescue}} | {{:Fair Play - To The Rescue}} | ||
− | = Fair Play - More Bark (2 of 5)= | + | == Fair Play - More Bark (2 of 5) == |
{{:Fair Play - More Bark }} | {{:Fair Play - More Bark }} | ||
− | = Fair Play - Now Bite (3 of 5)= | + | == Fair Play - Now Bite (3 of 5) == |
{{:Fair Play - Now Bite }} | {{:Fair Play - Now Bite }} | ||
− | = Fair Play - Slight Advantage (4 of 5)= | + | == Fair Play - Slight Advantage (4 of 5) == |
{{:Fair Play - Slight Advantage }} | {{:Fair Play - Slight Advantage }} | ||
− | = Fair Play - Turnabout (5 of 5)= | + | == Fair Play - Turnabout (5 of 5) == |
{{:Fair Play - Turnabout }} | {{:Fair Play - Turnabout }} | ||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category:Mission reports]] | + | [[Category:Missions]][[Category:Mission reports]] |
Revision as of 18:03, 24 August 2021
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Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Fair Play is a 5 part mission chain.
Fair Play - To The Rescue (1 of 5)
Level | 1 |
Type | Encounter |
Objective | Investigate the distress call. Eliminate all hostiles. |
Faction | Mercenaries |
Best damage to deal | ![]() ![]() |
Damage to resist | ![]() ![]() |
ExpandMission briefing |
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Single pocket, no gate.
Pop-up when starting to warp to the location
Expand![]() |
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When the pirate starts taking damage
ExpandIn local |
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WD | EWAR | CollapseL
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1 x Frigate Lone Pirate ![]() |
Note:
- The smuggler's stargate drops about 50 scrap metal and some illegal drugs. Not worth destroying, as it has an obscene amount of HP.
Fair Play - More Bark (2 of 5)
Level | 1 |
Type | Encounter |
Objective | Defend our miner from the pirate. |
Faction | Mercenaries |
Best damage to deal | ![]() ![]() |
Damage to resist | ![]() ![]() |
ExpandMission briefing |
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Single pocket, no gate.
Walkthrough:
- When you warp in there is a Mercenary Fighter and a neutral industrial ship.
- As you approach them (within around 20km) the pirate destroys the industrial ship and starts to aggress you.
- Destroy the pirate to complete the mission.
Pop-up when starting to warp to the location
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WD | EWAR | CollapseL
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1 x Frigate Mercenary Fighter |
Agent's comments on completion of mission:
"Drat. Ah well. Miners are an ISK a dozen. At least you took the pirate out."
Fair Play - Now Bite (3 of 5)
Level | 1 |
Type | Encounter |
Objective | Steal 10x Bandinite (1.0 m3) |
Faction | Mercenaries |
Best damage to deal | ![]() ![]() |
Damage to resist | ![]() ![]() |
ExpandMission briefing |
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Walkthrough:
- When you warp in there will be three miners mining with a cargo container containing 10 units of Bandine
- Approach the cargo container and take the contents, upon which the miners will start to aggress you
- Destroy the miners if you want to and return to your agent with the ore
Blitz:
- Take the contents of the cargo container and return to your agent
WD | EWAR | CollapseL
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3 x Frigate Mercenary Rookie Miner |
Agent's comments on completion of mission:
"Hah! I wish I could have seen their faces!"
Fair Play - Slight Advantage (4 of 5)
ExpandMission briefing |
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Walkthrough:
- When you warp in you arrive at a dis-used stargate.
- After a few seconds the Pirate Scout will jump in, and will start to aggress you.
- Destroy the Pirate Scout and report to your agent.
Structures:
- No loot
WD | EWAR | CollapseL
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1 x Frigate Pirate Scout ![]() |
Agent's comments on completion of mission:
"That's exactly what I want to hear. Any minute now the ambush will begin. "
Fair Play - Turnabout (5 of 5)
Level | 1 |
Type | Encounter |
Objective | Take out the pirate fleet support frigates. Ignore all other ships. |
Faction | Mercenary Pirates |
Best damage to deal | ![]() ![]() |
Damage to resist | ![]() ![]() |
ExpandMission briefing |
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Walkthrough:
- When you warp in a battle is taking place between Mercenary Pirates and CONCORD
- Most of the ships are over 50km away, but three frigates are conveniently close to you (around 20km)
- You only need to destroy three frigates, CONCORD take care of the rest
Notes:
- The DED ships are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. You can only shoot at them until the pirates are dead. The DED will aggro you if you attack them and can deal a lot of damage; you need a marauders to take them out quickly enough. My battleship took a few thousand damage from them.
- All Mercenary ships will be destroyed, only a few of the DED ships ones will be.
- This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward.
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3 x Frigate Mercenary Pirate ![]() |
Agent's comments on completion of mission:
"I knew I could count on you. With your help, the pirate fleet crumbled. Even if there were any capsuleers that could come back from that, I doubt any of them will be so cavalier with pirating again."
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