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The Big Sting (Caldari State): Difference between revisions

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{{survival copy}}
{{survival copy}}
{{NPCTableCSS}}{{MissionLinks}}
{{NPCTableCSS}}{{MissionLinks}}
name=The Big Sting, Level 5
 
{{Missiondetails
|Type=Encounter
|Level=5
|Faction1=Caldari State
|DamageToDeal=
|DamageToResist=
|ShipSuggestion=Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporters
}}
 
====(Part 1 of 3)====
====(Part 1 of 3)====
Faction: Caldari<br>
Mission type: Deadspace, no gate<br>
Web/Scramble: All Frigates have 25-50% chance of Web and/or Scramble<br>
Extras: (2) Caldari Energy Neutralizer Sentry IIIs, (2) ECM Jamming Cruisers<br>
Damage dealt: Kinetic 71% / Therm 29%<br>
Recommended damage dealing: Kinetic/Thermal <br>
Recommended ships: Can be completed in (1) Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporters in under 2 hours.<br>


Direct warp into Deadspace. No gate.
Direct warp into Deadspace. No gate.
Line 17: Line 18:


**Note:** Only the Special Forces Squadron that appears at 8 minutes after warp-in needs to be destroyed to complete this mission. However, if you approach to under 10km from the Ghost Ship, it will trigger numerous additional spawns that are optional to destroy. Realize that sometimes this accidentally occurs at warp-in. The Warp-In Beacon is 12km from the Ghost Ship, and your exact warp-in spot can be + or – 2.5km from this beacon. If your warp-in does not land you within the 10km proximity, and if you don’t want to trigger these spawns, then be sure to head away from the Ghost Ship after warp-in.<br>
**Note:** Only the Special Forces Squadron that appears at 8 minutes after warp-in needs to be destroyed to complete this mission. However, if you approach to under 10km from the Ghost Ship, it will trigger numerous additional spawns that are optional to destroy. Realize that sometimes this accidentally occurs at warp-in. The Warp-In Beacon is 12km from the Ghost Ship, and your exact warp-in spot can be + or – 2.5km from this beacon. If your warp-in does not land you within the 10km proximity, and if you don’t want to trigger these spawns, then be sure to head away from the Ghost Ship after warp-in.<br>
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/BigSting5ca1-1.jpg" title="Positions of all spawn groups and the Ghost Ship" alt="Positions of all spawn groups and the Ghost Ship"}}<br>


Objective Group:<br>
Objective Group:<br>
**Special Forces Squadron:** spawns at 35 – 45km away at 8 minutes after warp-in:<br>
**Special Forces Squadron:** spawns at 35 – 45km away at 8 minutes after warp-in:<br>


4 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, '''Scramble/Web'''
{{NPCTableHead}}
2 x Cruisers (Taibu State Daimyo/Shugo) orbits at 18k, '''ECM Jammers'''
{{NPCTableRow|Frigate|4|Taibu State Nagasa/Shinai|point=yes|ewar=Web}}
4 x Cruisers (Taibu State Bajo/Samurai) orbits at 33k
{{NPCTableRow|Cruiser|2|Taibu State Daimyo/Shugo|ewar=ECM}}
6 x Battleships (State Shukuro Shogun), orbits at 33k
{{NPCTableRow|Cruiser|4|Taibu State Bajo/Samurai}}
4 x Tower Sentry Caldari III
{{NPCTableRow|Battleship|6|State Shukuro Shogun}}
2 x Caldari Cruise Missile Battery
{{NPCTableRow|Sentry|4|Tower Sentry Caldari III}}
2 x Caldari Energy Neutralizer Sentry III
{{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery}}
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar=Neut}}
|}


Optional Spawns:<br>
Optional Spawns:<br>
**Ghost Ship Spawn **- Proximity Triggered: When you approach to under 10km from the Ghost Ship, there spawns:<br>
**Ghost Ship Spawn **- Proximity Triggered: When you approach to under 10km from the Ghost Ship, there spawns:<br>
{{NPCTableHead}}
{{NPCTableRow|Frigate|6|Taibu State Katana/Wakizashi/Nagasa/Shinai|trigger=shooting a frigate triggers Spawn 1a|point=yes|ewar=Web}}
{{NPCTableRow|Cruiser|3|Taibu State Bajo/Samurai|trigger=shooting a cruiser triggers Spawn 2a}}
|}


6 x Frigates (Taibu State Katana/Wakizashi/Nagasa/Shinai) orbits at 3-17k, '''Scramble/Web**, by just shooting a frigate **Triggers 1a'''
{{NPCTableHead|Spawn 1a}}
3 x Cruisers (Taibu State Bajo/Samurai) orbits at 33k, by just shooting a cruiser '''Triggers 2a'''
{{NPCTableRow|Battleship|6|State Shukuro Shogun|trigger=Spawn 1b}}
 
|}
Spawn 1a:<br>
6 x Battleships (State Shukuro Shogun) orbits at 33k, '''Trigger 1b'''


Spawn 1b:<br>
{{NPCTableHead|Spawn 1b:}}
3 x Frigates (Taibu State Shirasaya/Suriage) orbits at 7k, '''Scramble/Web'''
{{NPCTableRow|Frigate|3|Taibu State Shirasaya/Suriage|point=yes|ewar=Web}}
3 x Battlecruisers (State Shukuro Bajo/Samurai) orbits at 23k
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo/Samurai}}
4 x Battleships (State Shukuro Bishamon/Shogun) orbits at 33k
{{NPCTableRow|Battleship|4|State Shukuro Bishamon/Shogun}}
|}


Spawn 2a:<br>
{{NPCTableHead|Spawn 2a:}}
3 x Battleships (State Shukuro Shogun) orbits at 33k, '''Trigger 2b'''
{{NPCTableRow|Battleship|3|State Shukuro Shogun|trigger=Spawn 2b}}
|}


Spawn 2b:<br>
{{NPCTableHead|Spawn 2b:}}
2 x Cruisers (Taibu State Bajo/Samurai) orbits at 33k
{{NPCTableRow|Cruiser|2|Taibu State Bajo/Samurai}}
4 x Battlecruisers (State Shukuro Bajo/Samurai) orbits at 23k
{{NPCTableRow|Battlecruiser|4|State Shukuro Bajo/Samurai}}
4 x Battleships (State Shukuro Bishamon/Shogun) orbits at 33k
{{NPCTableRow|Battleship|4|State Shukuro Bishamon/Shogun}}
|}


'''Tips:'''<br>
'''Tips:'''<br>