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EVE UNI Mapper: Difference between revisions

From EVE University Wiki
Rel Astra (talk | contribs)
Reading the map: Copy-edit
Rel Astra (talk | contribs)
Adding some operational information and copy-editting.
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== Adding information ==
== Adding information ==


The main purpose of the mapper is to share information. To do this you will need to add this information first.
The main purpose of the mapper is to share information. If enabled, Pathfinder will automatically add systems and connections you jump into from systems already noted on the map. However, the rest of the information about the systems and details of the connections have to be entered by the players.


The two main points of interest are signatures and connections. These two are closely linked together.
The two main points of interest are signatures and connections. These two are closely linked together.
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=== Adding signatures ===
=== Adding signatures ===


First make sure you have the correct system selected.
First make sure you have the correct system selected. Signatures can be added one by one or imported in bulk. It is recommended to import them in bulk as it is much faster and easier to keep the system up-to-date.
 
There are maSignatures can be added one by one or imported in bulk.


To add single signature manually, follow these steps:
To add single signature manually, follow these steps:
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* Make sure you have the correct system selected.
* Make sure you have the correct system selected.
* Select a signature in your scan window in-game.
* Select a signature in your scan window in-game, or select all signatures (CTRL+A).
* Select all signatures (CTRL+A)
* Copy the signatures (CTRL+C).
* Copy the signatures (CTRL+C)
*
* In path finder paste the signatures (CTRL+V)
* Paste the signatures (CTRL+V).


This updates those signatures, or adds them if they don't exist.
This updates those signatures, or adds them if they don't exist.
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Some mapping schemes may also require you to add a name for the connected wormhole system. This is based on the bookmarking scheme that is used to make it easier to follow bookmark trails without the need to look at the mapper in every system on the path. Double click a system in the mapper to open the dialog where you can add or update the name to include the name from the bookmark (e.g. "2 B1 Aldrat").
Some mapping schemes may also require you to add a name for the connected wormhole system. This is based on the bookmarking scheme that is used to make it easier to follow bookmark trails without the need to look at the mapper in every system on the path. Double click a system in the mapper to open the dialog where you can add or update the name to include the name from the bookmark (e.g. "2 B1 Aldrat").
== Keeping content updated ==
Even after you have fully mapped the respective systems in your area of interest, the other part of Pathfinder is keeping it continuously updated.
=== Signature updates ===
As you travel through systems on the map, establish the habit of updating signatures as you warp through the system, even if you have not scanned them down yet. The panels within Pathfinder differentiate when a given signature was first created and when it was last updated. When bulk importing signatures using the "Lazy 'delete' signatures" method, your updates will automatically remove signatures no longer present in the system. Adding unknown signatures, particularly when you may not have time to scan them down, will prompt others to investigate.
=== Connection End of Life ===
Pay attention to the lifetime of wormhole connections each time you travel through them. When you notice that the connection is approaching end of line due to its visual differences / descriptive text of the wormhole, go into Pathfinder and mark the connection between the respective systems as "EOL". When doing this, the connection will turn purple on the map, and the connection will be automatically removed from Pathfinder once a 4 hour timer expires.
When considering jumping through a wormhole that is already marked EOL, look at the last update time of the particular connection. You can do this by hovering your mouse over the "ship" icon in the top right corner of the map grid. When you do this, tooltips will appear over every wormhole connection, which will tell you when the connection was first created (the first line) and when the connection was last updated (the second line). If last update time is 2 to 4 hours of a connection already marked EOL, give additional consideration whether you jump through and how long you decide to stay.


== Creating maps ==
== Creating maps ==