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EVE UNI Mapper: Difference between revisions

From EVE University Wiki
Rel Astra (talk | contribs)
Rel Astra (talk | contribs)
Adding section on the other information in Pathfinder
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* Select a signature in your scan window in-game, or select all signatures (CTRL+A).
* Select a signature in your scan window in-game, or select all signatures (CTRL+A).
* Copy the signatures (CTRL+C).
* Copy the signatures (CTRL+C).
*
* Paste the signatures (CTRL+V).
* Paste the signatures (CTRL+V).


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== Keeping content updated ==
== Keeping content updated ==


Even after you have fully mapped the respective systems in your area of interest, the other part of Pathfinder is keeping it continuously updated.
Even after you have fully mapped the respective systems in your area of interest and added that information into Pathfinder, it is important to keep it continuously updated.
 
=== Signature updates ===
=== Signature updates ===


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Pay attention to the lifetime of wormhole connections each time you travel through them. When you notice that the connection is approaching end of line due to its visual differences / descriptive text of the wormhole, go into Pathfinder and mark the connection between the respective systems as "EOL". When doing this, the connection will turn purple on the map, and the connection will be automatically removed from Pathfinder once a 4 hour timer expires.
Pay attention to the lifetime of wormhole connections each time you travel through them. When you notice that the connection is approaching end of line due to its visual differences / descriptive text of the wormhole, go into Pathfinder and mark the connection between the respective systems as "EOL". When doing this, the connection will turn purple on the map, and the connection will be automatically removed from Pathfinder once a 4 hour timer expires.


When considering jumping through a wormhole that is already marked EOL, look at the last update time of the particular connection. You can do this by hovering your mouse over the "ship" icon in the top right corner of the map grid. When you do this, tooltips will appear over every wormhole connection, which will tell you when the connection was first created (the first line) and when the connection was last updated (the second line). If last update time is 2 to 4 hours of a connection already marked EOL, give additional consideration whether you jump through and how long you decide to stay.
When considering jumping through a wormhole that is already marked EOL, look at the last update time of the particular connection. You can do this by hovering your mouse over the "ship" icon in the top right corner of the map grid. When you do this, tool-tips will appear over every wormhole connection, which will tell you when the connection was first created (the first line) and when the connection was last updated (the second line). If last update time is 2 to 4 hours of a connection already marked EOL, give additional consideration whether you jump through and how long you decide to stay. This information can also be seen by hovering over the hourglass next to the ship icon.
 
When verifying the EOL status of a wormhole while on grid, you should check to see if the mass criticality has changed since it was first observed and entered into Pathfinder. This may be the case due to the number of players entering and exiting the wormhole, but also due to players specifically trying to [[Living in Wormhole Space#Rolling Wormholes|roll the wormhole]].
 
== Available tools and intelligence ==
 
One of the core features of Pathfinder is that it provides a variety of intelligence about the local environment in a readily available manner. More specifically, when inspecting any given system, you are provided with basic information such as the number of Jumps, Ship & Pod kills, and NPC kills. There are also links to [https://evemaps.dotlan.net/DOTLAN] and [eveeye.com|EVE Eye] located below the map directly to the specific system. Likewise, a truncated version of the killboard showcasing the five ship skills for that system is displayed alongside the other panels.
 
The current status of Thera connections are pulled in as a separate panel, and used as an important input for the systems of interest in the route panel. As players update the systems on the map, and as Thera connections come and go, the route panel will be continuously updated showing the most effective ways to those destinations. You can manually refresh the routes with the refresh button in the top right corner.


When verifying the EOL status of a wormhole while on grid, you should check to see if the mass criticality has changed since it was first observed and entered into Pathfinder. This may be the case due to the number of players simply exploring, but also due to players specifically trying to roll the wormhole.
Lastly, the current structures and stations that exist in system are displayed as panels as well, providing a quick way to understand who might be living in the system or at least has a stake in other's presence.


== Shortcuts ==
== Shortcuts ==