More actions
Cleaned up and somewhat expanded; I hope this makes sense and is useful! |
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'''PvP''' | '''PvP''' | ||
Most PvP fits for the Thrasher lean into the ship's strength (its damage output) and simply accept the weak tank as part of flying a destroyer. An autocannon-fit Thrasher can chew through almost any T1 frigate if it can get in to close range, and can have a shot at some types of T2 frigate too. Fast, kiting targets can be more troublesome, though depleted uranium or titanium sabot ammo or (for T2 autocannon) Barrage can help. | Most PvP fits for the Thrasher lean into the ship's strength (its damage output) and simply accept the weak tank as part of flying a destroyer. An autocannon-fit Thrasher can chew through almost any T1 frigate if it can get in to close range, and can have a shot at some types of T2 frigate too. Fast, kiting targets can be more troublesome (note how the Thrasher's role bonus to ''optimal'' range doesn't help autocannon, which have very little optimal range), though depleted uranium or titanium sabot ammo or (for T2 autocannon) Barrage can help. | ||
A group of Thrashers, or a mixed group of Thrashers and similar DPS-first destroyers can pose a serious threat to much larger ships, though they lack the tank for a sustained battle. | A group of Thrashers, or a mixed group of Thrashers and similar DPS-first destroyers can pose a serious threat to much larger ships, though they lack the tank for a sustained battle. | ||