More actions
Rejigged the Summary section with some more details and links. Removed the rather bizarre suggestion that people don't fly Arbitrators. |
Salartarium (talk | contribs) m Proofreading |
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==Skills== | ==Skills== | ||
''Further information about additional or recommended skills to pilot Maller for a specific or | ''Further information about additional or recommended skills to pilot Maller for a specific or its common role(s) can be written here.'' | ||
==Tactics== | ==Tactics== | ||
A typical sticky tackle Maller fit mounts a Damage Control, armor plating, and modules to boost further its already-impressive armor resistances in its low slots. With decent skills the Maller can achieve well over 50,000 effective hit points. | A typical sticky tackle Maller fit mounts a Damage Control, armor plating, and modules to boost further its already-impressive armor resistances in its low slots. With decent skills, the Maller can achieve well over 50,000 effective hit points. | ||
Some kind of tackle module must go in the mid slots, and with only two other slots available there is a trade-off to be made between propulsion, dual propulsion, dual tackle (i.e. point and scram), and a web. | Some kind of tackle module must go in the mid slots, and with only two other slots available there is a trade-off to be made between propulsion, dual propulsion, dual tackle (i.e. point and scram), and a web. | ||