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User:Koris the Second: Difference between revisions

139 editsJoined 15 October 2020
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* Mining in lowsec or in nullsec is, compared to mining in highsec, a decent amount of ISK/h - '''if''' you can get out alive.
* Mining in lowsec or in nullsec is, compared to mining in highsec, a decent amount of ISK/h - '''if''' you can get out alive.
* Moon mining can also be done in highsec, for a solo miner it is more profitable than highsec ores.
* Moon mining can also be done in highsec, for a solo miner it is more profitable than highsec ores.
* Ice mining can also be very profitable, however it requires ships fit for ice mining and other skills, also competition is quite high and ice belts aren't always there.
* Industrialists in E-UNI buy ore regularly, so even if you don't want to use the Market you can sell your product.
* Industrialists in E-UNI buy ore regularly, so even if you don't want to use the Market you can sell your product.
* E-UNI features many "perfect refiners", so you can focus on investing skill points into getting the most ore out of the rocks and have others refine it for you.
* E-UNI features many "perfect refiners", so you can focus on investing skill points into getting the most ore out of the rocks and have others refine it for you.


===== Cons: =====
===== Cons: =====
* Solo mining in highsec, especially if done in a Venture, is one of the lowest ISK/h activities in the game.
* Solo ore mining in highsec, especially if done in a Venture, is one of the lowest ISK/h activities in the game.
* Due to being able to mine in a Venture only, this is not an activity well-suited for Alpha pilots.
* Not suited for Alpha clones as they can only fly Ventures.
* Mining skills only apply to mining, so unless you really enjoy grinding rocks it may feel like wasted skill points after a while.
* Mining skills only apply to mining, so unless you really enjoy grinding rocks it may feel like wasted skill points after a while.
* High-value ores and ice are
==== Still not interested in combat, but also not interested in ore? How about [[Gas huffing|Gas]]? ====
Initial investment: 30M for the skillbook when bought from NPCs, 6-7M for a Venture fit for gas.
===== Pros: =====
* Compared to gas mining much better ISK/h. One Venture full of good gas will pay for your gas mining skillbook.
* Gas clouds need to be scanned and found, usually in low security space and wormholes, so you will learn a lot doing that.
* Also similar to exploration, you will be hunted - not only by players, but also by hostile NPCs. Keeping track of how long you have been where will become important for you.
===== Cons: =====
* The initial investment for a new player is pretty high. Even though the skillbook and the ship pay themselves in one to three good runs, you still need to have the ISK to spend.
* Just as with Exploration, finding gas clouds isn't guaranteed. They spawn very rarely in highsec, so you will have to go to lowsec, nullsec or into wormholes - and even then it's entirely possible to look for an hour and find nothing.
* The mining skill training caveat applies here as well. If you train into gas huffing, you will be good at gas huffing only.
==== So getting resources yourself is not for you, but how about [[Hauling|hauling]] things for others and making ISK that way? ====
===== Pros: =====
* You can combine small-ish hauling contracts with your own travels and make some ISK on the side.
* Many people need stuff transported, so public courier contracts should be well-populated in active regions of space.
===== Cons: =====
* Tech 1 Industrial ships aren't well-suited for commercial hauling. They are flimsy and therefore unsuited for any sort of valuable cargo.
* Public contracts will require high sums of collateral to be paid if you lose the cargo. You need to be able to have that amound liquid.
* Inexperienced haulers are very easy to [[Scams in EVE Online|scam]] - people will take advantage of that.