Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Thorax: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
m Summary: Typo.
Salartarium (talk | contribs)
m Skills: update skills, change links to template
Line 89: Line 89:
'''Recommended'''
'''Recommended'''


*'''[[Skills:Spaceship Command#Gallente Cruiser|Gallente Cruiser]]''' to at least IV to properly take advantage of the ''massive'' DPS buff that the Thorax gains with every extra level in the skill.
*'''{{sk|Gallente Cruiser}}''' to at least IV to properly take advantage of the ''massive'' DPS buff that the Thorax gains with every extra level in the skill.
*'''[[Skills:Engineering#Capacitor Management|Capacitor Management]]''' and '''[[Skills:Engineering#Capacitor Systems Operation|Capacitor Systems Operation]]''' to at least IV due to hybrid weaponry being capacitor dependent.
*'''{{sk|Capacitor Management}}''' and '''{{sk|Capacitor Systems Operation}}''' to at least IV due to hybrid weaponry being capacitor dependent.
*'''[[Skills:Gunnery#Sharpshooter|Sharpshooter]]''' to IV to improve hybrid optimal range.
*'''{{sk|Sharpshooter}}''' to IV to improve hybrid optimal range.
*'''[[Skills:Drones#Drones|Drones V]], [[Skills:Drones#Combat Drone Operation|Combat Drone Operation V]], [[Skills:Drones#Drone Interfacing|Drone Interfacing IV]] and [[Skills:Drones#Gallente Drone Operation|Gallente Drone Operation I]]/[[Skills:Drones#Minmatar Drone Operation|Minmatar Drone Operation I]]''' are all are important for getting as much DPS out of the 50m<sup>3</sup> drone bay as possible.
*'''{{sk|Drones|V}}, {{sk|Light Drone Operation|V}}, {{sk|Medium Drone Operation|V}}, {{sk|Drone Interfacing|IV}} and {{sk|Gallente Drone Specialization|I}}/{{sk|Minmatar Drone Specialization|I}}''' are all are important for getting as much DPS out of the 50m<sup>3</sup> drone bay as possible.
*Also, '''[[Skills:Navigation#High_Speed_Maneuvering|High Speed Maneuvering]], [[Skills:Navigation#Acceleration_Control|Acceleration Control]], [[Skills:Navigation#Evasive_Maneuvering|Evasive Maneuvering]] and [[Skills:Navigation#Navigation|Navigation]]''' all to IV or above to improve maneuverability and the use of [[Eve_Lexicon#MWD|MicroWarp Drive]] propulsion modules.
*Also, '''{{sk|High Speed Maneuvering}}, {{sk|Acceleration Control}}, {{sk|Evasive Maneuvering}} and {{sk|Navigation}}''' all to IV or above to improve maneuverability and the use of [[Eve_Lexicon#MWD|MicroWarp Drive]] propulsion modules.


'''Desirable'''
'''Desirable'''


*'''[[Skills:Gunnery#Gunnery|Gunnery V]]''', '''[[Skills:Gunnery#Medium Hybrid Turret|Medium Hybrid Turret V]]''' and '''[[Skills:Gunnery#Medium Blaster Specialization|Medium Blaster Specialization]]'''/'''[[Skills:Gunnery#Medium Railgun Specialization|Medium Railgun Specialization]]''' trained to at least I to fit T2 guns, which do more damage and are substantially cheaper than the meta 4 variants, along with the ability to use T2 ammo types.
*'''{{sk|Gunnery|V}}''', '''{{sk|Medium Hybrid Turret|V}}''' and '''{{sk|Medium Blaster Specialization}}'''/'''{{sk|Medium Railgun Specialization}}''' trained to at least I to fit T2 guns, which do more damage and are substantially cheaper than the meta 4 variants, along with the ability to use T2 ammo types.
*'''[[Skills:Gunnery#Rapid_Firing|Rapid Firing]]''', '''[[Skills:Gunnery#Surgical_Strike|Surgical Strike]]''', skills which increase DPS and are thus vital to all turret-based damage dealing ships, should all be trained to at least IV.
*'''{{sk|Rapid Firing}}''', '''{{sk|Surgical Strike}}''', skills that increase DPS and are thus vital to all turret-based damage dealing ships, should all be trained to at least IV.
*Along with the obvious '''[[Skills:Engineering#Power Grid Management|Power Grid Management]]''' and '''[[Skills:Engineering#CPU Management|CPU Management]]''' fitting skills required for fitting most ships, '''[[Skills:Engineering#Weapon Upgrades|Weapon Upgrades]]''' and '''[[Skills:Engineering#Advanced Weapon Upgrades|Advanced Weapon Upgrades]]''' should be trained to V and at least II respectively to help alleviate fitting problems associated with the ship's powergrid.
*Along with the obvious '''{{sk|Power Grid Management}}''' and '''{{sk|CPU Management}}''' fitting skills required for fitting most ships, '''{{sk|Weapon Upgrades}}''' and '''{{sk|Advanced Weapon Upgrades}}''' should be trained to V and at least II respectively to help alleviate fitting problems associated with the ship's powergrid.
*The appropriate skills required for fitting a '''[[Full T2 Tank|Full T2]]''' '''[[Full_T2_Tank#Armor_Tank|Armour]]''' or '''[[Full_T2_Tank#Shield_Tank|Shield]]''' '''[[Tank#Tank|Tank]]'''.
*The appropriate skills required for fitting a '''[[Full T2 Tank|Full T2]]''' '''[[Full_T2_Tank#Armor_Tank|Armour]]''' or '''[[Full_T2_Tank#Shield_Tank|Shield]]''' '''[[Tank#Tank|Tank]]'''.