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Wormhole space: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
System Effects: Revert broken table formatting
Hirmuolio Pine (talk | contribs)
System Effects: revert revert and instead add spaces before "+" and "-" in the tables.
Line 177: Line 177:
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Shield Capacity'''
|'''Shield Capacity'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Armor Resists'''
|'''Armor Resists'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Capacitor Recharge Time'''
|'''Capacitor Recharge Time'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Signature Radius'''
|'''Signature Radius'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''NOS & Neut Drain Amount'''
|'''NOS & Neut Drain Amount'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|}
|}


Line 231: Line 231:
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Missile Velocity'''
|'''Missile Velocity'''
|+15%
| +15%
|+22%
| +22%
|+29%
| +29%
|+36%
| +36%
|+43%
| +43%
|+50%
| +50%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Missile Explosion Velocity'''
|'''Missile Explosion Velocity'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Ship Velocity'''
|'''Ship Velocity'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Stasis Webifier Strength'''
|'''Stasis Webifier Strength'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Inertia'''
|'''Inertia'''
|+15%
| +15%
|+22%
| +22%
|+29%
| +29%
|+36%
| +36%
|+43%
| +43%
|+50%
| +50%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Targeting Range'''
|'''Targeting Range'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|}
|}


Line 293: Line 293:
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Local Armor Repair Amount'''
|'''Local Armor Repair Amount'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Remote Armor Repair Amount'''
|'''Remote Armor Repair Amount'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Local Shield Repair Amount'''
|'''Local Shield Repair Amount'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Shield Transfer Amount'''
|'''Shield Transfer Amount'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Capacitor Capacity'''
|'''Capacitor Capacity'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Capacitor Recharge Time'''
|'''Capacitor Recharge Time'''
|+15%
| +15%
|+22%
| +22%
|+29%
| +29%
|+36%
| +36%
|+43%
| +43%
|+50%
| +50%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Remote Cap Transmitter Amount'''
|'''Remote Cap Transmitter Amount'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|}
|}


Line 363: Line 363:
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Damage'''
|'''Damage'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Missile Explosion Radius'''
|'''Missile Explosion Radius'''
|+15%
| +15%
|+22%
| +22%
|+29%
| +29%
|+36%
| +36%
|+43%
| +43%
|+50%
| +50%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Drone Tracking'''
|'''Drone Tracking'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Targeting Range'''
|'''Targeting Range'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Tracking Speed'''
|'''Tracking Speed'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Target Painter Strength'''
|'''Target Painter Strength'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|}
|}


Line 425: Line 425:
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Heat Damage'''  
|'''Heat Damage'''  
|+15%
| +15%
|+22%
| +22%
|+29%
| +29%
|+36%
| +36%
|+43%
| +43%
|+50%
| +50%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Overload Bonus'''
|'''Overload Bonus'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Smart Bomb Range'''
|'''Smart Bomb Range'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Smart Bomb Damage'''
|'''Smart Bomb Damage'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Bomb Damage'''
|'''Bomb Damage'''
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|}
|}


Line 481: Line 481:
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Armor HP'''  
|'''Armor HP'''  
|+30%
| +30%
|+44%
| +44%
|+58%
| +58%
|+72%
| +72%
|+86%
| +86%
|+100%
| +100%
|- style="background:#3B0B0B;"
|- style="background:#3B0B0B;"
|'''Shield Resist'''
|'''Shield Resist'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Small Weapon Damage'''
|'''Small Weapon Damage'''
|+60%
| +60%
|+88%
| +88%
|+116%
| +116%
|+144%
| +144%
|+172%
| +172%
|+200%
| +200%
|- style="background:#0A2A0A;"
|- style="background:#0A2A0A;"
|'''Signature Radius'''
|'''Signature Radius'''
|-15%
| -15%
|-22%
| -22%
|-29%
| -29%
|-36%
| -36%
|-43%
| -43%
|-50%
| -50%
|}
|}