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m Clearer wording and correction to the description of the armour hull bonus. |
Removed extraneous "all". Changed spelling or "armour" to be consistent with how it is spelled in-game. |
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| info=The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited. | | info=The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited. | ||
| bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% bonus to Remote Armor Repairer amount<br>10% reduction in Remote Armor Repairer activation cost<br><b>Logistics Frigates bonuses (per skill level):</b><br>5% reduction in Remote Armor Repairer duration and activation cost<br>7.5% bonus to | | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% bonus to Remote Armor Repairer amount<br>10% reduction in Remote Armor Repairer activation cost<br><b>Logistics Frigates bonuses (per skill level):</b><br>5% reduction in Remote Armor Repairer duration and activation cost<br>7.5% bonus to armor hitpoints<br><b>Role Bonus:</b><br>50% bonus to Remote Armor Repairer optimal range<br>600% bonus to Remote Armor Repairer falloff | ||
| structurehp=400 HP | | structurehp=400 HP | ||
| shieldhp=300 HP | | shieldhp=300 HP | ||
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==Summary== | ==Summary== | ||
The Deacon is the Tech 2 Amarr [[logistics]] frigate, specialized in providing powerful remote | The Deacon is the Tech 2 Amarr [[logistics]] frigate, specialized in providing powerful remote armor repair in a tough, hard-to-hit hull. In addition to the bonuses of its base hull, the [[Inquisitor]], the Deacon adds a bonus to remote armor repairer cycle time, an additional reduction in remote armor repairer capacitor cost and a bonus to its total armor hitpoints. | ||
==Skills== | ==Skills== | ||
As a Tech 2 ship, the Deacon works best with strong [[support skills]], and good [[fitting skills]] to squeeze the maximum possible performance from the hull. Capacitor support skills are particularly important, as sustaining the remote repairers | As a Tech 2 ship, the Deacon works best with strong [[support skills]], and good [[fitting skills]] to squeeze the maximum possible performance from the hull. Capacitor support skills are particularly important, as sustaining the remote repairers requires a lot of energy, and armor tanking skills boost the ship's survivability. | ||
==Tactics== | ==Tactics== | ||
With the | With the armor damage resistance bonus and a generous five low slots, the Deacon can mount a very solid tank for a frigate. Even with the hull bonuses, running three remote armor repairers at once places a high strain on the capacitor, and Deacon fits often use an active capacitor booster in their mid slots. | ||
==Notes== | ==Notes== | ||