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===Blitz=== | ===Blitz=== | ||
Pocket 1 can not be blitzed as the container with the key is triggered by the last ship's destruction. | Pocket 1 can not be blitzed as the container with the key is triggered by the last ship's destruction. (Key to enter the second pocket is also consumed on use, and allies cannot follow you into the pocket) | ||
Pocket 2 can hardly be blitzed as you have to remove two spawns to be able to trigger the mission objective. | Pocket 2 can hardly be blitzed as you have to remove two spawns to be able to trigger the mission objective. | ||