The Mouthy Merc
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Missions |
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ExpandMission briefing |
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Video: Sentry Dominix
Blitz: Clear the battleships in the first room, loot the key, and take the acceleration gate. In the second room, clear again battleships until The Mercenary spawns, after you kill him the mission is marked finished.
Notes: The initial warp in is about 25 km from the acceleration gate to the first pocket. So best fit a propulsion module. The acceleration gate in the first pocket requires a gate key which you obtain in that pocket.
Pocket 1
WD | EWAR | CollapseL | ||
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Initial Spawn (38-45 km) | ||||
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4 x Frigate Republic Takan / Republic Baldur | |||
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3 x Battleship Republic Tribal Ymir/ Republic Tribal Sigur ![]() |
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5 x Amarr Battleship Wreckage | |||
Second wave (42-47 km) | ||||
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4 x Battlecruiser Republic Venis / Republic Norn | |||
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4 x Battleship Republic Tribal Ymir / Republic Tribal Sigur ![]() |
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Container spawn (35 km) | ||||
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1 x Amarr Battleship Wreckage ![]() |
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Pocket 2
WD | EWAR | CollapseL | ||
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Initial Spawn (37-43 km) | ||||
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3 x Frigate Republic Takan / Republic Baldur | |||
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3 x Battleship Republic Tribal Jarl / Republic Tribal Jotun ![]() |
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Second wave (19-23 km) | ||||
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3 x Battlecruiser Republic Tribal Venis / Republic Tribal Norn | |||
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3 x Battleship Republic Tribal Jarl / Republic Tribal Jotun ![]() |
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Third wave (28-33 km): | ||||
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4 x Battlecruiser Republic Tribal Norn / Republic Tribal Nutia | |||
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3 x Battleship Republic Tribal Jotun / Republic Tribal Sigur ![]() |
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Fourth wave (13 km): | ||||
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1 x Battleship 'The Mercenary' (Mordus Mammoth) ![]() |
Tags to be looted
7x Republic Fleet Captain I 26x Republic Fleet Commander II 15x Republic Fleet High Captain I 6x Republic Fleet Midshipman II 1x Republic Fleet Midshipman III
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