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m Made reprocessing and refining bold for their first usage as it is convention. |
m Change order of reprocessing and refining in the intro. The article name is reprocessing, and the in-game mechanism is called reprocessing so reprocessing is the primary name and refining is the alternate. Use <math> for formula's. Change heading to sentence case conform MoS.ula's. |
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{{Update|Review page links, images, and more, for Asteroid Ore Reprocessing skill changes in December 2021, Version 19.11 changes}} | {{Update|Review page links, images, and more, for Asteroid Ore Reprocessing skill changes in December 2021, Version 19.11 changes}} | ||
{{ | {{Industry Links}} | ||
''' | '''Reprocessing''' (also known as '''refining''') is a miner’s second best friend, the first being powerful mining lasers. Reprocessing allows a miner to refine their raw ore into usable minerals that can be sold or used for personal production. However, it is unlikely that new players' skill sets will allow for the efficient use of a reprocessing plant, and large portions of the refined minerals will be lost as ‘waste’, so new miners may find it more profitable to sell the raw ore they mine rather than refining it. | ||
==Equipment== | == Equipment == | ||
In New Eden there are two types or reprocessing equipment: equipment owned by NPC corporations and equipment owned by player corporations. | In New Eden there are two types or reprocessing equipment: equipment owned by NPC corporations and equipment owned by player corporations. | ||
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Better processing can be found in player-owned Upwell structures. [[Upwell structures#Citadels|Citadels]] and [[Upwell structures#Engineering complexes|Engineering Complexes]] have base rates of 50%, the Athanor refinery has a base rate of 51%, and the Tatara refinery has a base rate of 52%. These percentages can be increased up to 4% through the use of rigging in high-security space, more in low-security space, and even more in null-security space (including [[wormholes]]). | Better processing can be found in player-owned Upwell structures. [[Upwell structures#Citadels|Citadels]] and [[Upwell structures#Engineering complexes|Engineering Complexes]] have base rates of 50%, the Athanor refinery has a base rate of 51%, and the Tatara refinery has a base rate of 52%. These percentages can be increased up to 4% through the use of rigging in high-security space, more in low-security space, and even more in null-security space (including [[wormholes]]). | ||
==Pilot | == Pilot skills == | ||
There are two generic skills that affect a player’s ability to process raw materials: {{sk|Reprocessing|mult=yes}} and {{sk|Reprocessing Efficiency|mult=yes}}, both of which are available from NPC stations. Reprocessing is the first skill you will need to improve efficiency, and will cost approximately 45,000 ISK. (This cost can be covered by the university's [[skillbook program]].) Each level of Reprocessing will increase the pilot's efficiency by 3% for a maximum of 15% increase. Reprocessing Efficiency adds an additional 2% per level, up to 10% at level 5 skill, requires Reprocessing level IV to train, and costs 250,000 ISK from NPC stations. | There are two generic skills that affect a player’s ability to process raw materials: {{sk|Reprocessing|mult=yes}} and {{sk|Reprocessing Efficiency|mult=yes}}, both of which are available from NPC stations. Reprocessing is the first skill you will need to improve efficiency, and will cost approximately 45,000 ISK. (This cost can be covered by the university's [[skillbook program]].) Each level of Reprocessing will increase the pilot's efficiency by 3% for a maximum of 15% increase. Reprocessing Efficiency adds an additional 2% per level, up to 10% at level 5 skill, requires Reprocessing level IV to train, and costs 250,000 ISK from NPC stations. | ||
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==Reprocessing in a station== | == Reprocessing in a station == | ||
Before you can process your raw materials you must place the ore in your hangar at a station with a | Before you can process your raw materials you must place the ore in your hangar at a station with a reprocessing plant, or into the cargohold of a player-owned starbase reprocessing array. Compressed ores require 1 unit to process, while uncompressed ores require 100 units. You cannot process uncompressed ores with less than 100 units of a single type, e.g. 75 units of Veldspar cannot be combined with 25 units of Dense Veldspar for processing. Both compressed and uncompressed ores yield the same amount of minerals per batch. All ice require 1 unit to process, with compressed ice simply taking 10x less volume (100 m3) than uncompressed ice (1,000 m3). | ||
To begin processing, right click the item from your hangar and select | To begin processing, right click the item from your hangar and select reprocess, or drag it to an opened reprocessing window. Once done, you'll have screen that looks similar to this: | ||
[[File:refining.png|center|]] | [[File:refining.png|center|]] | ||
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* With Level V Reprocessing skill we have a x1.15 yield increase. ''(1 + 5 x 0.03)'' | * With Level V Reprocessing skill we have a x1.15 yield increase. ''(1 + 5 x 0.03)'' | ||
* With Level IV Reprocessing Efficiency skill we have a x1.08 yield increase. ''(1 + 4 x 0.02)'' | * With Level IV Reprocessing Efficiency skill we have a x1.08 yield increase. ''(1 + 4 x 0.02)'' | ||
* With level II | * With level II Simple Ore Processing skill we have a x1.04 yield increase. ''(1 + 2 * 0.02)'' | ||
* With zero standings (individual or corporation) we have a x0.95 yield reduction. | * With zero standings (individual or corporation) we have a x0.95 yield reduction. | ||
As a result our total net yield is 39%. | As a result our total net yield is 39%. | ||
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[[File:refining_detail.png|center|]] | [[File:refining_detail.png|center|]] | ||
To calculate this manually, or import into a tool or spreadsheet, you can use the following formula.<br | To calculate this manually, or import into a tool or spreadsheet, you can use the following formula.<br> | ||
:<math> \text{Station Equipment} \times (1 + \text{Processing skill} \times 0.03) \times (1 + \text{Processing Efficiency skill} \times 0.02) \times (1 + \text{Ore Processing skill} \times 0.02) \times (1 + \text{Processing Implant})</math> | |||
* Perfect refine in a T2 rigged Tatara in null security space with max skills and reprocessing implant is 90.6% | * Perfect refine in a T2 rigged Tatara in null security space with max skills and reprocessing implant is 90.6% | ||
== Upwell | == Upwell reprocessing formula == | ||
:<math> \displaystyle \text{Reprocessing yield} = ((50 + Rm) \times ( 1 + Sec )) \times ( 1 + Sm ) \times ( 1 + ( 0.03 \times R )) \times ( 1 + ( 0.02 \times Re )) \times ( 1 + ( 0.02 \times Op )) \times ( 1 + Im ) </math> | :<math> \displaystyle \text{Reprocessing yield} = ((50 + Rm) \times ( 1 + Sec )) \times ( 1 + Sm ) \times ( 1 + ( 0.03 \times R )) \times ( 1 + ( 0.02 \times Re )) \times ( 1 + ( 0.02 \times Op )) \times ( 1 + Im ) </math> | ||
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|- | |- | ||
| Op || Specific Ore Processing Skill level || 0-5 || | | Op || Specific Ore Processing Skill level || 0-5 || | ||
[[Skills:Resource_Processing#Resource_Processing_Skills|Resource Processing Skills]]<br | [[Skills:Resource_Processing#Resource_Processing_Skills|Resource Processing Skills]]<br> | ||
Examples:<br | Examples:<br> | ||
{{sk|Simple Ore Processing|icon=yes}}<br> | {{sk|Simple Ore Processing|icon=yes}}<br> | ||
{{sk|Ice Processing|icon=yes}}<br> | {{sk|Ice Processing|icon=yes}}<br> | ||
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|} | |} | ||
==Scrapmetal | == Scrapmetal reprocessing == | ||
Scrap metal (module and ship) reprocessing works slightly differently to mineral refining. The user interface is identical, but the calculations are different. Only the {{sk|Scrapmetal Processing|mult=yes}} skill affects the output, and is applied directly to the base reprocessing yield of the station or structure. Stations have a base yield of between 35 - 50% and structures have a base yield of 50% (this is not affected by structure or rig bonuses). The yield is also not affected by implants, so the maximum possible yield for ships and modules is 55% with perfect skills. | Scrap metal (module and ship) reprocessing works slightly differently to mineral refining. The user interface is identical, but the calculations are different. Only the {{sk|Scrapmetal Processing|mult=yes}} skill affects the output, and is applied directly to the base reprocessing yield of the station or structure. Stations have a base yield of between 35 - 50% and structures have a base yield of 50% (this is not affected by structure or rig bonuses). The yield is also not affected by implants, so the maximum possible yield for ships and modules is 55% with perfect skills. | ||
To calculate this manually, or import into a tool or spreadsheet, you can use the following formula:< | To calculate this manually, or import into a tool or spreadsheet, you can use the following formula: | ||
:<math> \text{Station Equipment} \times (1 + \text{Scrapmetal Processing} \times 0.02)</math> | |||
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As a result our total net yield is 55%. | As a result our total net yield is 55%. | ||
==Compression== | == Compression == | ||
{{ note box | Note: Compression '''is not''' available in NPC stations - use the [[Structure Browser#Finding Structures|Structure Browser]] to find a Refinery, Engineering Complex, or Citadel that has the Reprocessing Service available}} | {{ note box | Note: Compression '''is not''' available in NPC stations - use the [[Structure Browser#Finding Structures|Structure Browser]] to find a Refinery, Engineering Complex, or Citadel that has the Reprocessing Service available}} | ||
Compression offers significant savings in valuable cargo-space, and can only be done in Upwell Structures that offer refining or with a [[Rorqual]] industrial ship whilst in its industrial configuration. Batch sizes are 100 units for ore, and 1 unit for ice, with both compressing down to a single unit of their compressed version per batch. Compressed ice takes 10-times less volume (100 m3) than uncompressed ice (1,000 m3). Compressed ore has various volumes depending on the type. See the below for specific volume information. | Compression offers significant savings in valuable cargo-space, and can only be done in Upwell Structures that offer refining or with a [[Rorqual]] industrial ship whilst in its industrial configuration. Batch sizes are 100 units for ore, and 1 unit for ice, with both compressing down to a single unit of their compressed version per batch. Compressed ice takes 10-times less volume (100 m3) than uncompressed ice (1,000 m3). Compressed ore has various volumes depending on the type. See the below for specific volume information. | ||
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A single unit of compressed ore or ice can be processed for an equal amount of materials as their uncompressed versions. As such, compression yields more minerals per m3 of space, but not per batch - 100 units of Veldspar yields the same 400 Tritanium as a single unit of compressed Veldspar, which was at some point made from 100 units of uncompressed Veldspar. | A single unit of compressed ore or ice can be processed for an equal amount of materials as their uncompressed versions. As such, compression yields more minerals per m3 of space, but not per batch - 100 units of Veldspar yields the same 400 Tritanium as a single unit of compressed Veldspar, which was at some point made from 100 units of uncompressed Veldspar. | ||
Once the ore is placed in Upwell Structure's item hanger, or Rorqual's | Once the ore is placed in Upwell Structure's item hanger, or Rorqual's mining hold, simply right click and select compress. For the Rorqual you will need to make sure the industrial core is active, as it cannot compress ore normally. If there are more than 100 units of ore, or 1 unit of ice, they raw materials will be quickly compressed and ready for whatever you plan to do with them, with any excess materials left untouched. Typically, compression is done to maximize cargo space for efficient and safe transport, such as capital production in low/null security space. | ||
[[File:pos_compress.gif|center | [[File:pos_compress.gif|center]] | ||
{| class="wikitable sortable collapsible collapsed" | {| class="wikitable sortable collapsible collapsed" | ||
|- style="background-color:#222222" | |- style="background-color:#222222" | ||
! | ! Ore | ||
! data-sort-type="numbers" | Ore volume (m³) | ! data-sort-type="numbers" | Ore volume (m³) | ||
! data-sort-type="numbers" | Compressed ore volume (m³) | ! data-sort-type="numbers" | Compressed ore volume (m³) | ||
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|} | |} | ||
==Ore== | == Ore == | ||
=== Astroid ore === | |||
{{See also|Asteroids and ore}} | {{See also|Asteroids and ore}} | ||
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Cells highlighted in green denote that the ore is the best source of that mineral per m3. | Cells highlighted in green denote that the ore is the best source of that mineral per m3. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align: center;" | ||
|+ Ore reprocessing amounts (per batch) | |+ Ore reprocessing amounts (per batch) | ||
|- | |- | ||
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| 40 | | 40 | ||
| | | | ||
| style="text-align:left;" | -0.5 (Amarr, Caldari), [[Pochven]] | | style="text-align: left;" | -0.5 (Amarr, Caldari), [[Pochven]] | ||
|- | |- | ||
| style="text-align:left" | [[File:Ore bezdnacine.png|24px|link=]] Bezdnacine | | style="text-align: left" | [[File:Ore bezdnacine.png|24px|link=]] Bezdnacine | ||
| 16 | | 16 | ||
| - | | - | ||
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The table below shows the ore reprocessing values, normalized to 1 m3 of ore. | The table below shows the ore reprocessing values, normalized to 1 m3 of ore. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align: center;" | ||
|+ Ore reprocessing amounts (per m3) | |+ Ore reprocessing amounts (per m3) | ||
|- | |- | ||
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Moon ores are separated into five different categories, of which only the Ubiquitous varieties reprocess into regular minerals. Each group has its own reprocessing skill. | Moon ores are separated into five different categories, of which only the Ubiquitous varieties reprocess into regular minerals. Each group has its own reprocessing skill. | ||
== Simplified | == Simplified ore chart for in-game notebook == | ||
{{Update|All Refine yields and available locations changed with 10/13/2020 Patch, also missing Triglavian ores}} | {{Update|All Refine yields and available locations changed with 10/13/2020 Patch, also missing Triglavian ores}} | ||
For quick reference, copy the following lines and paste them into your player notes or your notebook. (When you paste them, the lines will close up.) | For quick reference, copy the following lines and paste them into your player notes or your notebook. (When you paste them, the lines will close up.) | ||
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</small> | </small> | ||
==Implants== | == Implants == | ||
Furthermore, for pilots looking to get their reprocessing yield even higher, they may wish to look into the Zainou 'Beancounter' Reprocessing RX series implants. These [[Implants#Skill_Hardwirings|Implants]] are slot 8 Skill Hardwirings found in the market under Resource Processing Implants. They come in 3 varieties RX-801 (1%), RX-802 (2%) and RX-804 (4%) to provide an expensive but possibly worthwhile investment that will bring a pilot closer to a maximum effective efficiency in their station or POS of choice. | Furthermore, for pilots looking to get their reprocessing yield even higher, they may wish to look into the Zainou 'Beancounter' Reprocessing RX series implants. These [[Implants#Skill_Hardwirings|Implants]] are slot 8 Skill Hardwirings found in the market under Resource Processing Implants. They come in 3 varieties RX-801 (1%), RX-802 (2%) and RX-804 (4%) to provide an expensive but possibly worthwhile investment that will bring a pilot closer to a maximum effective efficiency in their station or POS of choice. | ||
==Equipment | == Equipment tax == | ||
Stations charge a reprocessing fee, a percentage of the estimated value of reprocessed minerals. | Stations charge a reprocessing fee, a percentage of the estimated value of reprocessed minerals. | ||
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Also notice that the [[Connections]] skill gives diminishing results. The higher your standings, the less benefit you get from it. | Also notice that the [[Connections]] skill gives diminishing results. The higher your standings, the less benefit you get from it. | ||
==References== | == References == | ||
{{reflist}} | {{reflist}} | ||
[[Category:Industry]] | [[Category:Industry]] | ||
[[Category:Mining]] | [[Category:Mining]] | ||