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Creating an Alt Hauler: Difference between revisions

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Updating Amarr industrial to show training times after removing learning skills. Other races to follow.
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| bgcolor="#333333" align="center" | 13,319 (20,257) <br>  
| bgcolor="#333333" align="center" | 13,319 (20,257) <br>  
| bgcolor="#333333" align="center" | Amarr<br>  
| bgcolor="#333333" align="center" | Amarr<br>  
| bgcolor="#333333" align="center" | ~11h 48m (~8h 47m)<br>
| bgcolor="#333333" align="center" | ~9h 26m (~7h 52m)<br>
|-
|-
| bgcolor="#333333" | Badger Mark II<br>  
| bgcolor="#333333" | Badger Mark II<br>  
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*Minimize Intelligence, Memory, and Charisma  
*Minimize Intelligence, Memory, and Charisma  
*Remaining points into Willpower
*Remaining points into Willpower
In order to minimize training time, any skills which are not based on Perception and Willpower are trained before remapping.


== Creating a Bestower Pilot  ==
== Creating a Bestower Pilot  ==
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=== Training Plan for Bestower  ===
=== Training Plan for Bestower  ===


Without a remap, you should be able to pilot a Bestower around 11 hours 48 minutes. If you use a remap, it is around 9 hours 11 minutes.
Without a remap, you should be able to pilot a Bestower around 9 hours 26 minutes. If you use a remap, it is around 7 hours 52 minutes.


#Hull Upgrades I
#Hull Upgrades II
# (Optional) Remap here
#Amarr Frigate III  
#Amarr Frigate III  
#Amarr Industrial I  
#Amarr Industrial I  
#Hull Upgrades I
#Hull Upgrades II


When it is done, you will be able to pilot a Bestower that can fit Expanded Cargohold IIs.  
When it is done, you will be able to pilot a Bestower that can fit Expanded Cargohold IIs.