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We're keeping things cheap to encourage participation, and evenly matched because the more even-handed the ships, the more your decisions and piloting matter, and the more you learn! | We're keeping things cheap to encourage participation, and evenly matched because the more even-handed the ships, the more your decisions and piloting matter, and the more you learn! | ||
=== | === Fight Club Bookmarks === | ||
EVE Uni Fight Club (UFC) uses a collection of corporation bookmarks in Slays to demarcate the fighting arena. | * EVE Uni Fight Club (UFC) uses a collection of corporation bookmarks in Slays to demarcate the fighting arena. | ||
There are two separate fighting grounds consisting of four arenas each allowing up to eight simultaneous 1v1 contests. | * There are two separate fighting grounds consisting of four arenas each allowing up to eight simultaneous 1v1 contests. The arenas are named after Unistas who ran Fight Club in the past or named systems in null sec. | ||
Participants and Spectators warp to <span style="color:#80BF00">UFC The Octagon - Bleachers</span> at the beginning of the event. | * Participants and Spectators warp to <span style="color:#80BF00">UFC The Octagon - Bleachers</span> at the beginning of the event. | ||
There are two separate sets of four arenas, so that up to eight 1v1 contests may take place at the same time. One set of arenas are named after Unistas who ran Fight Club in the past and the others being named after named systems in null sec. | * There are two separate sets of four arenas, so that up to eight 1v1 contests may take place at the same time. One set of arenas are named after Unistas who ran Fight Club in the past and the others being named after named systems in null sec. | ||
For each round, the host asks for x-ups pilots who wish to compete in that round. The host then pairs contestants for that round and assigns them an arena to fight in, for example "Jack RipperJr Psychotic Ficikity CLOVER". | * For each round, the host asks for x-ups pilots who wish to compete in that round. The host then pairs contestants for that round and assigns them an arena to fight in, for example "Jack RipperJr Psychotic Ficikity CLOVER". | ||
With their arena assigned, the two participants approach the center bookmark of that arena, for example <span style="color:#80BF00">FISH Fight Club - Center</span> bookmark. After the host counts down the fight (5, 4, 3, 2, 1...FIGHT), each participant | * With their arena assigned, the two participants approach the center bookmark of that arena, for example <span style="color:#80BF00">FISH Fight Club - Center</span> bookmark. After the host counts down the fight (5, 4, 3, 2, 1...FIGHT), each participant warps to one of the three bookmarks (Red, Center, or Blue) in the arena at 0km. Combat commences upon upon exiting warp. | ||
After combat, the contestants discuss the fight and talk about their perspective on the fight, what they thought went well, and what could have gone better. | * After combat, the contestants discuss the fight and talk about their perspective on the fight, what they thought went well, and what could have gone better. | ||
=== SRP === | === SRP === | ||