Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Planetary Interaction: Difference between revisions

From EVE University Wiki
Shiu Juan (talk | contribs)
Line 114: Line 114:
=== Surveying with an Extractor ===
=== Surveying with an Extractor ===


[[File:Surveying.png|left|Surveying window]]Placing other buildings is just like placing a CC, though you'll want to keep consulting your Scan tab to make sure you get an Extractor in a rich spot. After you've placed an Extractor you have to Survey, which is distinct from Scanning. Surveying relates to the availability of a single resource in a single spot, right under an existing Extractor. To perform a survey simply select an Extractor and click the left-most button, highlighted in this screenshot.
[[File:Surveying.png|left|Surveying window]]Placing other buildings is just like placing a CC, though you'll want to keep consulting your Scan tab to make sure you get the Extractor Heads in a rich spots, and the Extractor Control Unit in an area that can reach out to rich spots. After you've placed an Extractor Control Unit (ECU), you have to Survey, which is distinct from Scanning. Surveying relates to the availability of a single resource in a single spot, right under an existing Extractor Head. To perform a survey simply select an Extractor and click the left-most button, highlighted in this screenshot.


If any extractable material is present (it is possible to place extractors where there is nothing to extract) you should be presented with four "Deposits" - each of a varying total amount, cycle time, per-cycle yield, and total lifespan. If you have ample time to check on your Extractors often you can get a higher yield over shorter periods. If you do not want to check very often you can instead select long-term deposits so you won't need to babysit your extractors.
You will be presented with another window (in the bottom half of the screenshot).  First select the type of resource you wish to extract.  Second move the "Extractor Area Size" slider until you have the desired program duration (how often you will have to come back to resurvey your extractors (ranges from 1 hour to 14 days)).  Next, click on the first "Extractor Head Units" circle to create an Extractor Head.  You can now move this new Extractor Head around within the radius of influence of the Extraction Control Unit (the grey circle you saw when placing the ECU) and watch the graph of extraction amount to see where a good deposit appears.  The Extraction Area Size/Duration is a trade-off of varying total amount, cycle time (15 min for short program duration to 4 hours for long program duration), per-cycle yield, and total lifespan. If you have ample time to check on your Extractors often you can get a higher yield over shorter periods. If you do not want to check very often you can instead select long-term deposits so you won't need to babysit your extractors.


After you select a deposit of your choice be sure to hit the "Install" button. This will forward you to the Product sub menu, from where you can route your extracted Resource somewhere. Keep in mind that when the cycle runs it course and you "deplete" the resource, you can rescan in the same place (with the same extractor) to begin the cycle again. But before you can route, you must link! And that brings us to the topic of Industry.<br style="clear: both" />
After you select a deposit of your choice be sure to hit the "Install" button. This will forward you to the Product sub menu (second button on the ECU Menu Window), from where you can route your extracted Resource somewhere. Keep in mind that when the cycle runs it course and you "deplete" the resource, you can rescan in the same place (with the same extractor) to begin the cycle again (or you can change the resource and move your Extractor Heads around again). But before you can route, you must link! And that brings us to the topic of Industry.<br style="clear: both" />


''Incursion Change'': Extractors now come with an extractor head, and individual extractors up to 10.  Each additional extractor adds an amount of CPU (110) and power (550), but can be moved around within the radius of the extractor head.  This means you can run one program with one resource and then move them around for another program with a different resource.  You can adjust the length of the extraction by changing the Extraction Area Size from (1 hour, 15 min cycle) to (14 days, 4 hour cycle) in 15 min increments.  Cycle length doubles at 25 hours (1d1h) to 30 min, 50 hours (2d2h) to 1hr, 4d4h to 2hr, 8d8h to 4hr.  (Resolution of the end time doubles also.)
''Incursion Change'': Extractors now come with an extractor head, and individual extractors up to 10.  Each additional extractor adds an amount of CPU (110) and power (550), but can be moved around within the radius of the extractor head.  This means you can run one program with one resource and then move them around for another program with a different resource.  You can adjust the length of the extraction by changing the Extraction Area Size from (1 hour, 15 min cycle) to (14 days, 4 hour cycle) in 15 min increments.  Cycle length doubles at 25 hours (1d1h) to 30 min, 50 hours (2d2h) to 1hr, 4d4h to 2hr, 8d8h to 4hr.  (Resolution of the end time doubles also.)