Difference between revisions of "Naga"

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==Skills==
 
==Skills==
[[Sharpshooter]] to at least 4 to extend the range of your guns. Sharpshooter 5 is a requirement for [[Tech 2]] large railguns.  
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* [[Sharpshooter]] to at least 4 to extend the range of your guns. Sharpshooter 5 is a requirement for [[Tech 2]] large railguns.  
[[Micro jump drive operation]] is not critical, but helpful, as a micro jump drive will significantly help with range control.  
+
* [[Micro Jump Drive Operation]] is not critical, but helpful, as a micro jump drive will significantly help with range control.  
All of the skills to fit a full Tech 2 tank.
+
* All of the skills to fit a full Tech 2 tank.
  
 
==Tactics==
 
==Tactics==

Revision as of 15:50, 16 September 2022

EVE University Database
 
Ship Database
Naga
Naga
Caldari State
Caldari State
Standard Battlecruisers
Naga Class
RELATED UNI-WIKI REFERENCES

The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.

The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.

The Naga is effective in any campaign where fast, mobile firepower is required.

SHIP BONUSES

Caldari Battlecruiser bonuses (per skill level):
5% bonus to Large Hybrid Turret damage
10% bonus to Large Hybrid Turret optimal range
Role Bonus:
95% reduction in Large Hybrid Turret powergrid requirement
50% reduction in Large Hybrid Turret CPU requirement
50% reduction in Large Hybrid Turret activation cost

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
875 MW
CPU
cpu output
425 tf
Capacitor
capacitor
2,900 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
8
Medium
medium slots
6
Low
low slots
3
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
195 m/sec
Inertia Modifier
inertia modifier (agility)
0.525
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
10.92 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75.00 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
Gravimetric sensor strength
21 points
Sig. Radius
signature radius
215 m
Scan Res.
scan resolution
200 mm
Structure
Structure Hitpoints
structure hitpoints
1,755 HP
Mass
ship mass
15,000,000 kg
Volume
ship volume
252,000 m³
Cargo Capacity
cargo capacity
575 m³
Armor
Armor Hitpoints
armor hitpoints
1,575 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,160 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Naga is the Caldari Navy's entry in the "see who can fit the biggest stick on the smallest ship" competition, and it certainly makes an impression. As with the other attack battlecruisers, the Naga has a tissue paper tank, but reaps the benefits of Battleship-grade weaponry (of which range is the most important to the fragile ship). Of the four, the Naga is by far the easiest to fit for sniper combat due to the natural range of railguns coupled with the optimal range hull bonus. With Tech 2 railguns and good skills, the Naga can reach ranges of upwards of 200km.

Skills

  • Sharpshooter to at least 4 to extend the range of your guns. Sharpshooter 5 is a requirement for Tech 2 large railguns.
  • Micro Jump Drive Operation is not critical, but helpful, as a micro jump drive will significantly help with range control.
  • All of the skills to fit a full Tech 2 tank.

Tactics

Range control is the most important tactic for the fragile Naga. A micro jump drive or microwarpdrive is ideal for keeping enemies outside of their weapon ranges. With a range of over 200km, the Naga can out snipe most ships provided it can keep them from getting under its guns, where the naturally poor tracking of railguns will afford them near complete safety.

Notes

Naga/Nagi are supernatural half-human, half-serpent beings common across the legends of many south and southeast Asian cultures, and incorporated into some forms of Buddhism, Hinduism, Jainism, and more local religious practices. The word naga in Sanskrit (नाग) means "snake" or "cobra", and descends from the same Proto-Indo-European ancestor-word as English snake.

The Naga was a contestant in the create-a-starship contest.

Patch History