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Marshal: Difference between revisions

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The '''Marshal''' is the [[CONCORD]] Black Ops battleship. Like its counterparts, the [[Pacifier]] and the [[Enforcer]], the Marshal receives bonuses to weapons from all four empires, range bonuses to both warp disruptors/scramblers and webs, and also features a strong active tanking bonus connected with the pilot's [[Security status]]. Initially only available as a redeemable code to attendees of EVE Vegas 2017, BPCs are acquirable as the level 500 reward of [[Project Discovery]]. This limited availability has kept the Marshal much more expensive than its empire peers.
The '''Marshal''' is the [[CONCORD]] Black Ops battleship. Like its counterparts, the [[Pacifier]] and the [[Enforcer]], the Marshal receives bonuses to weapons from all four empires, range bonuses to both warp disruptors/scramblers and webs, and also features a strong active tanking bonus connected with the pilot's [[Security status]]. Initially only available as a redeemable code to attendees of EVE Vegas 2017, BPCs are acquirable as the level 500 reward of [[Project Discovery]]. This limited availability has kept the Marshal much more expensive than its empire peers.


The Marshal brings flexibility, utility, and fast-locking tackle to a blops fleet. With 7 medium and low slots (along with very generous fitting room), the Marshal can be either armor or shield tanked, with larger blops fleets preferring armor buffer, and solo or smaller groups preferring active shield. Active tank on a marshal also benefits from the Marshal's bonus to local repairers/shield boosters based on security status. The Marshal has bonuses to all racial weapons, but is often fitted with torpedoes to maximize DPS. However, the Marshal, like its recon counterpart the Enforcer, lacks the drone bay which all other blops have.
The Marshal brings flexibility, utility, and fast-locking tackle to a blops fleet. With 7 medium and low slots (along with very generous fitting room), the Marshal can be either armor or shield tanked, with larger blops fleets preferring armor buffer, and solo or smaller groups preferring active shield. Active tank on a marshal also benefits from the Marshal's bonus to local repairers/shield boosters based on security status. The Marshal has bonuses to all racial weapons but is often fitted with torpedoes to maximize DPS. However, the Marshal lacks the drone bay that all other blops have.


With bonuses to warp scramble/disruption range as well as web range, the Marshal provides excellent tackle capabilities, able to point targets at long range (up to around 60km). Combined with its generous number of midslots and high native scan resolution, the Marshal can fit sensor boosters to quickly lockdown its targets.
With bonuses to warp scramble/disruption range as well as web range, the Marshal provides excellent tackle capabilities, able to point targets at long range (up to around 60km). Combined with its generous number of mid-slots and high native scan resolution, the Marshal can fit sensor boosters to quickly lock down its targets.


The main drawback of the Marshal, however, is its price, being only available from Project Discovery and costing around several billions for the hull alone.
The main drawback of the Marshal, however, is its price, being only available from Project Discovery and costing around seven billion for the hull alone.


==Skills==
==Skills==