Difference between revisions of "Nighthawk"
m (→Summary: Tweaked syntax and punctuation for clarity, and added a link.) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| lows=4 | | lows=4 | ||
| mass=13,200,000 kg | | mass=13,200,000 kg | ||
− | | volume=252,000 | + | | volume=252,000 m³ |
− | | cargohold=700 | + | | cargohold=700 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=25 | + | | dronebay=25 m³ |
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
| info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> | ||
− | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br>4% bonus to Shield Command and Information Command burst strength and duration<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br> | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br>4% bonus to Shield Command and Information Command burst strength and duration<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules |
| structurehp=3,700 HP | | structurehp=3,700 HP | ||
| shieldhp=5,500 HP | | shieldhp=5,500 HP | ||
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| scanres=234 mm | | scanres=234 mm | ||
| reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}} | | reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}} | ||
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Caldari Cruiser|III}} | + | ** {{RequiredSkill|Caldari Cruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|II}} | + | *** {{RequiredSkill|Spaceship Command|II}} |
− | ***{{RequiredSkill|Caldari Destroyer|III}} | + | *** {{RequiredSkill|Caldari Destroyer|III}} |
− | ****{{RequiredSkill|Caldari Frigate|III}} | + | **** {{RequiredSkill|Caldari Frigate|III}} |
− | *****{{RequiredSkill|Spaceship Command|I}} | + | ***** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Command Ships|I}} | + | * {{RequiredSkill|Command Ships|I}} |
− | **{{RequiredSkill|Command Burst Specialist|IV}} | + | ** {{RequiredSkill|Command Burst Specialist|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Wing Command|IV}} | + | ** {{RequiredSkill|Wing Command|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
| totaltraintime=104d 20h 51m 23s ? | | totaltraintime=104d 20h 51m 23s ? | ||
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− | ==Summary== | + | == Summary == |
The '''Nighthawk''' is the Caldari attack command ship, bonused for missiles. As one of only two ships in the game to feature a 10% per level launcher rate-of-fire bonus, it is more suited to damage-dealing than the [[Vulture]], especially at short range. Since it shares the Vulture's shield resistance bonus and 6/4 mid/low layout, it is quite durable. However, the Nighthawk's short-range [[Command Bursts|command bursts]] and lack of a raw hitpoint bonus make the Vulture the preferred command ship for larger fleet operations. | The '''Nighthawk''' is the Caldari attack command ship, bonused for missiles. As one of only two ships in the game to feature a 10% per level launcher rate-of-fire bonus, it is more suited to damage-dealing than the [[Vulture]], especially at short range. Since it shares the Vulture's shield resistance bonus and 6/4 mid/low layout, it is quite durable. However, the Nighthawk's short-range [[Command Bursts|command bursts]] and lack of a raw hitpoint bonus make the Vulture the preferred command ship for larger fleet operations. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about Nighthawk roles or piloting tactics. You can write them here.'' | ''No sub-article about Nighthawk roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
"Nighthawk" is the name used in English for a number of species of mid-sized nocturnal insect-eating birds, also often called "nightjars". Unlike the ship, they are relatively un-intimidating. | "Nighthawk" is the name used in English for a number of species of mid-sized nocturnal insect-eating birds, also often called "nightjars". Unlike the ship, they are relatively un-intimidating. | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past|1= | {{Expansion past|1= | ||
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) | '''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) | ||
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{{ShipsMatrix|expgroup=battlecruisers}} | {{ShipsMatrix|expgroup=battlecruisers}} | ||
− | [[Category:Ship Database]][[Category:Command Ships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Command Ships]] |
Revision as of 21:41, 9 November 2022
RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Nighthawk is the Caldari attack command ship, bonused for missiles. As one of only two ships in the game to feature a 10% per level launcher rate-of-fire bonus, it is more suited to damage-dealing than the Vulture, especially at short range. Since it shares the Vulture's shield resistance bonus and 6/4 mid/low layout, it is quite durable. However, the Nighthawk's short-range command bursts and lack of a raw hitpoint bonus make the Vulture the preferred command ship for larger fleet operations.
Skills
Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.
Tactics
No sub-article about Nighthawk roles or piloting tactics. You can write them here.
Notes
"Nighthawk" is the name used in English for a number of species of mid-sized nocturnal insect-eating birds, also often called "nightjars". Unlike the ship, they are relatively un-intimidating.
Patch History
A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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