Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Nighthawk: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
m Summary: Tweaked syntax and punctuation for clarity, and added a link.
ArinBot (talk | contribs)
m misstype to mistype; cosmetic changes
Line 4: Line 4:
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
  ------------------------------------------------------------->
  ------------------------------------------------------------->
Line 29: Line 29:
  | lows=4
  | lows=4
  | mass=13,200,000 kg
  | mass=13,200,000 kg
  | volume=252,000 m³
  | volume=252,000
  | cargohold=700 m³
  | cargohold=700
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=25 m³
  | dronebay=25
  | bandwidth=25 Mbit/sec
  | bandwidth=25 Mbit/sec
  | info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br>
  | info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br>
  | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br>4% bonus to Shield Command and Information Command burst strength and duration<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 2 Command Burst modules
  | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br>4% bonus to Shield Command and Information Command burst strength and duration<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>&nbsp;Can use 2 Command Burst modules
  | structurehp=3,700 HP
  | structurehp=3,700 HP
  | shieldhp=5,500 HP
  | shieldhp=5,500 HP
Line 59: Line 59:
  | scanres=234 mm
  | scanres=234 mm
  | reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}}
  | reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}}
**{{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Caldari Cruiser|III}}
** {{RequiredSkill|Caldari Cruiser|III}}
***{{RequiredSkill|Spaceship Command|II}}
*** {{RequiredSkill|Spaceship Command|II}}
***{{RequiredSkill|Caldari Destroyer|III}}
*** {{RequiredSkill|Caldari Destroyer|III}}
****{{RequiredSkill|Caldari Frigate|III}}
**** {{RequiredSkill|Caldari Frigate|III}}
*****{{RequiredSkill|Spaceship Command|I}}
***** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Command Ships|I}}
* {{RequiredSkill|Command Ships|I}}
**{{RequiredSkill|Command Burst Specialist|IV}}
** {{RequiredSkill|Command Burst Specialist|IV}}
***{{RequiredSkill|Leadership|V}}
*** {{RequiredSkill|Leadership|V}}
**{{RequiredSkill|Wing Command|IV}}
** {{RequiredSkill|Wing Command|IV}}
***{{RequiredSkill|Leadership|V}}
*** {{RequiredSkill|Leadership|V}}
**{{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Spaceship Command|V}}


  | totaltraintime=104d 20h 51m 23s ?
  | totaltraintime=104d 20h 51m 23s ?
Line 85: Line 85:
------------------------------------------------------------------------------------------->
------------------------------------------------------------------------------------------->


==Summary==
== Summary ==
The '''Nighthawk''' is the Caldari attack command ship, bonused for missiles. As one of only two ships in the game to feature a 10% per level launcher rate-of-fire bonus, it is more suited to damage-dealing than the [[Vulture]], especially at short range. Since it shares the Vulture's shield resistance bonus and 6/4 mid/low layout, it is quite durable. However, the Nighthawk's short-range [[Command Bursts|command bursts]] and lack of a raw hitpoint bonus make the Vulture the preferred command ship for larger fleet operations.
The '''Nighthawk''' is the Caldari attack command ship, bonused for missiles. As one of only two ships in the game to feature a 10% per level launcher rate-of-fire bonus, it is more suited to damage-dealing than the [[Vulture]], especially at short range. Since it shares the Vulture's shield resistance bonus and 6/4 mid/low layout, it is quite durable. However, the Nighthawk's short-range [[Command Bursts|command bursts]] and lack of a raw hitpoint bonus make the Vulture the preferred command ship for larger fleet operations.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.''


==Tactics==
== Tactics ==
''No sub-article about Nighthawk roles or piloting tactics. You can write them here.''
''No sub-article about Nighthawk roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==


"Nighthawk" is the name used in English for a number of species of mid-sized nocturnal insect-eating birds, also often called "nightjars". Unlike the ship, they are relatively un-intimidating.
"Nighthawk" is the name used in English for a number of species of mid-sized nocturnal insect-eating birds, also often called "nightjars". Unlike the ship, they are relatively un-intimidating.


==Patch History==
== Patch History ==
{{Expansion past|1=
{{Expansion past|1=
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes])
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes])
Line 125: Line 125:


{{ShipsMatrix|expgroup=battlecruisers}}
{{ShipsMatrix|expgroup=battlecruisers}}
[[Category:Ship Database]][[Category:Command Ships]]
 
[[Category:Ship Database]]
[[Category:Command Ships]]