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This plan is by no means perfect and should be tailored to suit your needs in New Eden. Miners don't need Gunnery skills and PvPers don't need to shoot rocks. If you don't want to use missiles at first you can skip those skills and save the time for something you want to try right now. This plan will help you get a good foundation and prepare you for almost anything Eve can offer. | This plan is by no means perfect and should be tailored to suit your needs in New Eden. Miners don't need Gunnery skills and PvPers don't need to shoot rocks. If you don't want to use missiles at first you can skip those skills and save the time for something you want to try right now. This plan will help you get a good foundation and prepare you for almost anything Eve can offer. | ||
Learn about the differences between the four main factions and see their basic ship fittings by visiting: [[Amarr Basic Ship and Skill | Learn about the differences between the four main factions and see their basic ship fittings by visiting: [[Amarr Basic Ship and Skill Overview|Amarr]] | [[Caldari Basic Ship and Skill Overview|Caldari]] | [[Gallente Basic Ship and Skill Overview|Gallente]] | [[Minmatar Basic Ship and Skill Overview|Minmatar]] | ||
You can already be useful in E-Uni fleets from day one by flying ships in our [[Archive:Newbie Doctrine|Newbie Doctrine]]. Don't believe that you need a ton of skill points to be helpful. | You can already be useful in E-Uni fleets from day one by flying ships in our [[Archive:Newbie Doctrine|Newbie Doctrine]]. Don't believe that you need a ton of skill points to be helpful. | ||