Difference between revisions of "Tornado"
m (Remove parameters caption and race) |
m (Remove roles= attribute) |
||
Line 13: | Line 13: | ||
| grouping=Standard Battlecruisers | | grouping=Standard Battlecruisers | ||
| hulltype=Tornado Class | | hulltype=Tornado Class | ||
− | | faction=Minmatar Republic | + | | faction=Minmatar Republic |
− | |||
| variations=<i>none</i> | | variations=<i>none</i> | ||
| tech= | | tech= |
Revision as of 17:48, 4 April 2023
RELATED UNI-WIKI REFERENCES
|
In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match. SHIP BONUSES
Minmatar Battlecruiser bonuses (per skill level):
Ship Attributes
|
Summary
The Tornado was made to do one thing and one thing only: high-explosive obliteration of anything that is unfortunately preoccupied with other threats. Like other Attack Battlecruisers, the Tornado is a rack of 8 battleship-sized gun turrets, and almost nothing else; it has minimal defenses, limited mobility, and extremely poor tracking against any targets intent on evading its fire. Despite its Fire Rate and Falloff Range bonuses implying that the Tornado favors using Autocannons, the vast majority of Tornadoes are fit with 1400mm Artillery and used to deal massive damage in a single shot, in similar style to the Maelstrom.
Skills
The Tornado benefits especially heavily from fitting skills and any skills which improve the damage and accuracy of Large Projectile Turrets, such as Sharpshooter and Surgical Strike. However, contrary to most conventional ship fitting wisdom, the Tornado may not benefit greatly from access to Tech II 1400mm artillery, as its Powergrid is slightly too constrained to make use of them without making other sacrifices in fitting.
Tactics
The Tornado excels in a number of niches thanks to its excellent ratio of cost to potential artillery alpha strike damage.
The Tornado is a popular gatecamping ship. Dual-boxing a Tornado and an Exequror for both remote repair and, more importantly, remote sensor boost (to boost the Tornado's scan resolution and lock time) is one of the most common setups for a single-player gatecamp.
The high alpha potential of the Tornado makes it extremely popular for suicide ganking. Because an artillery Tornado does extremely high damage with a long cycle time, the response speed of CONCORD does not affect how much damage it will do, and it can easily one-shot many ships.
The Tornado can also be used as a very long-range sniping ship in large-scale fleet engagements. It is cheaper and less character skill intensive than the Maelstrom, making it a more accessible tool for alliances with newer pilots.
Notes
The Tornado design was the winner of create a starship contest.
Patch History
A long, long time ago... |
---|
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Odyssey 1.0 Released on Tuesday, June 4th, 2013
Retribution 1.0 Released on Tuesday, December 4, 2012
|