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| faction=Caldari State | | faction=Caldari State | ||
| variations= {{Ship|Ferox}}, {{Ship|Ferox Navy Issue}} | | variations= {{Ship|Ferox}}, {{Ship|Ferox Navy Issue}} | ||
| tech=2 | | tech=2 | ||
| powergrid=1,275 MW | | powergrid=1,275 MW | ||
| cpu=545 tf | | cpu=545 tf | ||
Revision as of 18:33, 4 April 2023
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RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Vulture is the Caldari fleet command ship, designed as a railgun platform. With its second optimal range bonus replaced with a shield HP bonus, it has worse range and similar damage to its Tech 1 basis, the Ferox. In exchange, it is the tankiest shield command ship by far, making it the preferred booster for providing command bursts to large shield fleets. Its missile-using counterpart, the Nighthawk, has a higher damage potential.
Skills
Further information about additional or recommended skills to pilot Vulture for a specific or its common role(s) can be written here.
Tactics
No sub-article about Vulture roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vulture here.
Patch History
| A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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