Difference between revisions of "Template:Damage to resist"
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m (Add mercenary as an option.) |
m (Add faction options from {{CMBSiteInfo}} to avoid breaking existing content.) |
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| ammatar = {{Damagetype|Em|Th}} | | ammatar = {{Damagetype|Em|Th}} | ||
| angel | | angel | ||
+ | | angels | ||
| angel cartel = {{Damagetype|Ex|Kin}} | | angel cartel = {{Damagetype|Ex|Kin}} | ||
| blood raider covenant | | blood raider covenant | ||
+ | | blood raider | ||
| blood raiders = {{Damagetype|Em|Th}} | | blood raiders = {{Damagetype|Em|Th}} | ||
| caldari | | caldari | ||
| caldari state = {{Damagetype|Kin|Th}} | | caldari state = {{Damagetype|Kin|Th}} | ||
| concord = {{Damagetype|Omni}} | | concord = {{Damagetype|Omni}} | ||
+ | | edencom = Varies | ||
| eom | | eom | ||
| equilibrium of mankind = {{Damagetype|Kin|Th}} | | equilibrium of mankind = {{Damagetype|Kin|Th}} | ||
Line 23: | Line 26: | ||
| minmatar | | minmatar | ||
| minmatar republic = {{Damagetype|Ex|Kin}} | | minmatar republic = {{Damagetype|Ex|Kin}} | ||
+ | | mordu | ||
| mordu's | | mordu's | ||
| mordu's legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}} | | mordu's legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}} | ||
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| the syndicate = {{Damagetype|Kin|Th}} | | the syndicate = {{Damagetype|Kin|Th}} | ||
| thukker tribe = {{Damagetype|Ex|Kin}} | | thukker tribe = {{Damagetype|Ex|Kin}} | ||
+ | | triglavians = [[NPC Damage Types#NPC damage types|Omni]] | ||
}}</includeonly><noinclude>{{Documentation}}</noinclude> | }}</includeonly><noinclude>{{Documentation}}</noinclude> |
Revision as of 12:06, 20 June 2023
Template documentation (for the above template, sometimes hidden or invisible)
- Description
- Damage to resist returns the default damage type, in graphical form, used by a given faction.
- Dependencies
- Uses
- {{Damagetype}}
- Used by:
- {{Missiondetails}}
- {{CMBSiteInfo}}
- {{HomefrontOperation}}
- Syntax
- {{Damage to resist|<Faction>}}
- Parameters
-
- Faction
- Name of the faction, one of the following, case insensitive.
Full name Valid alternative(s) Amarr Empire - Amarr Ammatar Angel Cartel - Angel, Angels Ashes of Turnur - Ashes Blood Raider Covenant - Blood Raider, Blood Raiders Caldari State - Caldari CONCORD Disciples of Purity - Disciples EDENCOM Equilibrium of Mankind - EoM Gallente Federation - Gallente Gallente Primacy Guristas pirates - Guristas Khanid Kingdom - Khanid Mercenaries - Mercenary Minmatar Republic - Minmatar Mordu's Legion - Mordu, Mordu's Rogue Drones Sansha's Nation - Sansha, Sansha's Serpentis Sleepers The Syndicate - Syndicate Thukker Tribe Triglavians United Champions of Freedom - UCF
- Sample output
Ex Kin{{Damage to resist|Angel}} gives...
Damage to resist not defined for Barbarians{{Damage to resist|Barbarians}} gives...
- See also
- NPC damage types
- {{Damage to deal}}
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