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in this article it says attacking a POCO in HS will only trigger a suspect timer fi you are not at war with the owner. This is false. I attacked a POCO today trusting this info and it got me concorded. Please change this ASAP. |
m Concord to cONCORD. Add link. |
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== Deployment == | == Deployment == | ||
Anchoring a customs office is done by deploying a customs office gantry and then upgrading it with some additional PI materials. In total this takes 10,800 {{m3}} of cargo space. Only one customs office can be anchored around a planet at a time. Deploying the gantry takes 30 seconds after which it can be upgraded into a POCO. Onlining the POCO takes 15 minutes. The gantry has 10k shield capacity and it is vulnerable until it has been onlined. | |||
Anchoring a customs office is done by deploying a customs office gantry and then upgrading it with some additional PI materials. In total this takes | |||
== Utility == | == Utility == | ||
Customs offices are used to interact with [[Planetary Industry]] to import and export goods from planets. Without customs offices, only 500 | Customs offices are used to interact with [[Planetary Industry]] to import and export goods from planets. Without customs offices, only 500 {{m3}} of materials can be exported at a time, and no materials can be imported to the planet. The owner of the POCO can levy taxes on imports and exports to generate income. | ||
== Management == | == Management == | ||
Members of the owner corporation that have sufficient permissions can manage the following attributes of customs offices: | Members of the owner corporation that have sufficient permissions can manage the following attributes of customs offices: | ||
* Two hour long window during which the POCO will exit its reinforcement. | * Two hour long window during which the POCO will exit its reinforcement. | ||
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* Taxes based on standings. | * Taxes based on standings. | ||
The CEO and Directors of the corporation are also able to transfer the ownership of the customs office. To do this they need to be physically next to the POCO they want to transfer. While | The CEO and Directors of the corporation are also able to transfer the ownership of the customs office. To do this they need to be physically next to the POCO they want to transfer. While at war, the customs offices can only be transferred to other corporations in the same alliance. This makes it impossible to simply move a POCO out of a war for protection. Unanchoring a POCO takes fifteen minutes. | ||
== POCO warfare == | == POCO warfare == | ||
Destroying player owned customs offices has two phases: Reinforcing and destroying. | Destroying player owned customs offices has two phases: Reinforcing and destroying. | ||
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Reinforcing a POCO is simple. Just go to the POCO at any time and shoot at it until its shields reach 0%. (Note: Doing so in High Security Space without being at war with the owner will result in a criminal timer and | Reinforcing a POCO is simple. Just go to the POCO at any time and shoot at it until its shields reach 0%. (Note: Doing so in High Security Space without being at war with the owner will result in a [[criminal]] timer and CONCORD will react and kill you). Once the shields are gone, the POCO enters reinforced mode and is immune to damage. The reinforced status and the time at which the structure becomes vulnerable are visible throughout the system and may attract attention in the next phase. | ||
The reinforcement will end 24-48 hours after reinforcement, depending on the time chosen by the POCO's owner, ±1 hour. | The reinforcement will end 24-48 hours after reinforcement, depending on the time chosen by the POCO's owner, ±1 hour. | ||
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== Interbus owned customs offices == | == Interbus owned customs offices == | ||
If a planet has no customs office on it, an Interbus-owned customs office will eventually be placed on it. These customs offices do not enter reinforcement so they can be destroyed in single attack. | If a planet has no customs office on it, an Interbus-owned customs office will eventually be placed on it. These customs offices do not enter reinforcement so they can be destroyed in single attack. | ||
==External links== | == External links == | ||
* [https://support.eveonline.com/hc/en-us/articles/203269921-Customs-Offices EVE helpdesk: Customs Offices] | * [https://support.eveonline.com/hc/en-us/articles/203269921-Customs-Offices EVE helpdesk: Customs Offices] | ||
[[Category:Planetary Industry]][[Category:Structures]] | [[Category:Planetary Industry]][[Category:Structures]] | ||